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Your Name
2026-06-10 18:23:39 +08:00
commit 790110de8e
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import 'package:flutter/foundation.dart';
import 'package:adjust_sdk/adjust.dart';
import 'package:adjust_sdk/adjust_config.dart';
import 'package:adjust_sdk/adjust_event.dart';
import 'package:adjust_sdk/adjust_attribution.dart';
import 'package:adjust_sdk/adjust_event_success.dart';
import 'package:adjust_sdk/adjust_event_failure.dart';
import 'package:adjust_sdk/adjust_session_success.dart';
import 'package:adjust_sdk/adjust_session_failure.dart';
import 'package:shared_preferences/shared_preferences.dart';
typedef AdjustAttributionHandler = void Function(AdjustAttribution a);
typedef AdjustEventSuccessHandler = void Function(AdjustEventSuccess s);
typedef AdjustEventFailureHandler = void Function(AdjustEventFailure f);
typedef AdjustSessionSuccessHandler = void Function(AdjustSessionSuccess s);
typedef AdjustSessionFailureHandler = void Function(AdjustSessionFailure f);
class AdjustBridge {
AdjustBridge._();
static final AdjustBridge I = AdjustBridge._();
bool _inited = false;
/// 统一初始化入口:外部只要调用一次
Future<String?> ensureInitialized({
required String appToken,
bool production = false,
AdjustLogLevel logLevel = AdjustLogLevel.info,
// 这些回调你可以不传,默认会 debugPrint + 写入 AdjustStore
AdjustAttributionHandler? onAttribution,
AdjustEventSuccessHandler? onEventSuccess,
AdjustEventFailureHandler? onEventFailure,
AdjustSessionSuccessHandler? onSessionSuccess,
AdjustSessionFailureHandler? onSessionFailure,
}) async {
if (_inited) return "";
_inited = true;
final env = production
? AdjustEnvironment.production
: AdjustEnvironment.sandbox;
final config = AdjustConfig(appToken, env);
config.logLevel = logLevel;
config.attributionCallback = (AdjustAttribution a) {
debugPrint("Adjust attribution: ${a.toString()}");
SharedPreferences.getInstance().then(
(prefs) => prefs.setString("adjustAttribution", a.jsonResponse ?? ""),
);
onAttribution?.call(a);
};
config.eventSuccessCallback = (AdjustEventSuccess s) {
debugPrint("Adjust event success: ${s.toString()}");
onEventSuccess?.call(s);
};
config.eventFailureCallback = (AdjustEventFailure f) {
debugPrint("Adjust event failure: ${f.toString()}");
onEventFailure?.call(f);
};
config.sessionSuccessCallback = (AdjustSessionSuccess s) {
debugPrint("Adjust session success: ${s.toString()}");
onSessionSuccess?.call(s);
};
config.sessionFailureCallback = (AdjustSessionFailure f) {
debugPrint("Adjust session failure: ${f.toString()}");
onSessionFailure?.call(f);
};
Adjust.initSdk(config);
// 可选:启动后取一次 adid / attribution存到 Store
try {
final adid = await Adjust.getAdid();
debugPrint("Adjust adid: $adid");
if (adid != null && adid.isNotEmpty) {
final prefs = await SharedPreferences.getInstance();
await prefs.setString("adjustAdId", adid);
}
return adid;
} catch (_) {
return null;
}
}
/// 打普通事件
void track(
String eventToken, {
Map<String, String>? callbackParams,
Map<String, String>? partnerParams,
}) {
final e = AdjustEvent(eventToken);
callbackParams?.forEach(e.addCallbackParameter);
partnerParams?.forEach(e.addPartnerParameter);
Adjust.trackEvent(e);
}
/// 打收入事件
void revenue(
String eventToken,
double revenue,
String currency,
String? transactionId, { // 可选:防重复扣款(如果你使用)
Map<String, String>? callbackParams,
Map<String, String>? partnerParams,
}) {
final e = AdjustEvent(eventToken);
e.setRevenue(revenue, currency);
if (transactionId != null && transactionId.isNotEmpty) {
e.deduplicationId = transactionId;
}
callbackParams?.forEach(e.addCallbackParameter);
partnerParams?.forEach(e.addPartnerParameter);
Adjust.trackEvent(e);
}
/// 关闭/开启 Adjust例如用户拒绝隐私
Future<void> setEnabled(bool enabled) async {
if (enabled) {
Adjust.enable();
} else {
Adjust.disable();
}
}
Future<bool> isEnabled() => Adjust.isEnabled();
Future<String?> getAdid() => Adjust.getAdid();
Future<AdjustAttribution?> getAttribution() => Adjust.getAttribution();
}

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import 'dart:developer' as developer;
import 'package:flutter/foundation.dart';
import 'package:adjust_sdk/adjust.dart';
import 'package:adjust_sdk/adjust_attribution.dart';
import 'package:adjust_sdk/adjust_config.dart';
import 'package:adjust_sdk/adjust_event.dart';
import 'package:adjust_sdk/adjust_event_failure.dart';
import 'package:adjust_sdk/adjust_event_success.dart';
import 'package:adjust_sdk/adjust_session_failure.dart';
import 'package:adjust_sdk/adjust_session_success.dart';
typedef EventParams = Map<String, dynamic>;
class AdjustService {
Map<String, String> _eventNameToToken = {};
Map<String, String> get eventNameToToken => _eventNameToToken;
set eventNameToToken(Map<String, String> m) {
_eventNameToToken = Map<String, String>.from(m);
}
AdjustService._();
static final AdjustService instance = AdjustService._();
bool _inited = false;
String _toStr(dynamic v) => '$v';
double? _toNum(dynamic v) {
if (v == null) return null;
if (v is num) return v.toDouble();
return double.tryParse('$v');
}
Future<void> init(String appToken, [bool isProd = true]) async {
developer.log(appToken, name: 'Adjust');
if (_inited) {
developer.log('[Adjust] already inited', name: 'Adjust');
return;
}
if (appToken.isEmpty) return;
final environment = isProd
? AdjustEnvironment.production
: AdjustEnvironment.sandbox;
final config = AdjustConfig(appToken, environment);
config.attributionCallback = (AdjustAttribution a) {
debugPrint('Adjust attribution: ${a.toString()}');
};
config.eventSuccessCallback = (AdjustEventSuccess s) {
debugPrint('Adjust event success: ${s.toString()}');
};
config.eventFailureCallback = (AdjustEventFailure f) {
debugPrint('Adjust event failure: ${f.toString()}');
};
config.sessionSuccessCallback = (AdjustSessionSuccess s) {
debugPrint('Adjust session success: ${s.toString()}');
};
config.sessionFailureCallback = (AdjustSessionFailure f) {
debugPrint('Adjust session failure: ${f.toString()}');
};
// 可选:如果你希望缓存更多 deduplicationId可调大
config.eventDeduplicationIdsMaxSize = 20;
config.logLevel = isProd ? AdjustLogLevel.info : AdjustLogLevel.verbose;
Adjust.initSdk(config);
_inited = true;
}
Future<void> trackEventWithName(
String eventName, [
EventParams? params,
]) async {
debugPrint('call trackEventWithName eventName $eventName params $params');
// 你可以在这里做个映射eventName -> eventToken
// 也可以直接让外部传 eventToken 过来
final eventToken = _eventNameToToken[eventName];
if (eventToken == null) {
debugPrint('not find eventToken $eventName');
return;
}
await trackEvent(eventToken, params);
}
Future<void> trackEvent(String eventToken, [EventParams? params]) async {
try {
debugPrint("track event eventToken $eventToken params $params");
if (eventToken.isEmpty) return;
final event = AdjustEvent(eventToken);
if (params != null && params.isNotEmpty) {
double? revenue;
String? currency;
// 优先级deduplicationId > orderId > transactionId
String? dedupId;
for (final entry in params.entries) {
final key = entry.key;
final value = entry.value;
if (value == null) continue;
switch (key) {
case 'revenue':
case 'amount':
revenue = _toNum(value);
break;
case 'currency':
currency = _toStr(value);
break;
case 'deduplicationId':
case 'orderId':
dedupId ??= _toStr(value);
break;
case 'callbackId':
event.callbackId = _toStr(value);
break;
case 'transactionId':
final tid = _toStr(value);
event.transactionId = tid;
dedupId ??= tid;
break;
case 'productId':
event.productId = _toStr(value);
break;
case 'purchaseToken':
event.purchaseToken = _toStr(value);
break;
default:
final v = _toStr(value);
if (key.startsWith('partner:')) {
final realKey = key.substring('partner:'.length);
if (realKey.isNotEmpty) {
event.addPartnerParameter(realKey, v);
}
} else {
event.addCallbackParameter(key, v);
}
break;
}
}
if (dedupId != null && dedupId.isNotEmpty) {
event.deduplicationId = dedupId;
}
if (revenue != null && currency != null && currency.isNotEmpty) {
event.setRevenue(revenue, currency);
}
}
Adjust.trackEvent(event);
} catch (e, st) {
developer.log(
'[Adjust] trackEvent error: $e',
name: 'Adjust',
stackTrace: st,
);
}
}
}

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import 'package:audioplayers/audioplayers.dart';
import 'package:flutter/foundation.dart';
import '../game/music.dart';
class AudioManager {
static final AudioManager instance = AudioManager._();
AudioManager._();
late final AudioPlayer _bgm = AudioPlayer(playerId: 'bgm');
final List<AudioPlayer> _sfxPlayers = [];
int _sfxIndex = 0;
bool _initialized = false;
bool _initializing = false;
bool _bgmMuted = false;
bool _sfxMuted = false;
double _bgmVolume = 0.6;
double _sfxVolume = 1.0;
static const int _sfxPoolSize = 6;
Future<void> init() async {
if (_initialized || _initializing) return;
_initializing = true;
try {
_sfxPlayers.clear();
_sfxIndex = 0;
await _initBgmPlayer();
await _initSfxPlayers();
if (_sfxPlayers.isEmpty) {
final fallback = AudioPlayer(playerId: 'sfx_fallback');
await _safeSetSfxPlayerDefaults(fallback);
_sfxPlayers.add(fallback);
}
_initialized = true;
} catch (e, st) {
debugPrint('AudioManager init failed: $e');
debugPrint('$st');
_initialized = false;
_sfxPlayers.clear();
_sfxIndex = 0;
} finally {
_initializing = false;
}
}
Future<void> _initBgmPlayer() async {
try {
await _bgm.setReleaseMode(ReleaseMode.loop);
} catch (e) {
debugPrint('BGM setReleaseMode failed: $e');
}
try {
await _bgm.setPlayerMode(PlayerMode.mediaPlayer);
} catch (e) {
debugPrint('BGM setPlayerMode failed: $e');
}
try {
await _bgm.setAudioContext(
AudioContext(
android: AudioContextAndroid(
audioFocus: AndroidAudioFocus.gain,
contentType: AndroidContentType.music,
usageType: AndroidUsageType.media,
audioMode: AndroidAudioMode.normal,
isSpeakerphoneOn: false,
stayAwake: false,
),
iOS: AudioContextIOS(
category: AVAudioSessionCategory.playback,
options: const {AVAudioSessionOptions.mixWithOthers},
),
),
);
} catch (e) {
debugPrint('BGM setAudioContext failed: $e');
}
try {
await _bgm.setVolume(_bgmVolume);
} catch (e) {
debugPrint('BGM setVolume failed: $e');
}
}
Future<void> _initSfxPlayers() async {
for (int i = 0; i < _sfxPoolSize; i++) {
final player = AudioPlayer(playerId: 'sfx_$i');
await _safeSetSfxPlayerDefaults(player, index: i);
_sfxPlayers.add(player);
}
}
Future<void> _safeSetSfxPlayerDefaults(
AudioPlayer player, {
int? index,
}) async {
final tag = index == null ? 'SFX[fallback]' : 'SFX[$index]';
try {
await player.setReleaseMode(ReleaseMode.stop);
} catch (e) {
debugPrint('$tag setReleaseMode failed: $e');
}
try {
await player.setPlayerMode(PlayerMode.lowLatency);
} catch (e) {
debugPrint('$tag lowLatency failed, fallback to mediaPlayer: $e');
try {
await player.setPlayerMode(PlayerMode.mediaPlayer);
} catch (e2) {
debugPrint('$tag mediaPlayer fallback failed: $e2');
}
}
try {
await player.setAudioContext(
AudioContext(
android: AudioContextAndroid(
audioFocus: AndroidAudioFocus.none,
contentType: AndroidContentType.sonification,
usageType: AndroidUsageType.game,
audioMode: AndroidAudioMode.normal,
isSpeakerphoneOn: false,
stayAwake: false,
),
iOS: AudioContextIOS(
category: AVAudioSessionCategory.playback,
options: const {AVAudioSessionOptions.mixWithOthers},
),
),
);
} catch (e) {
debugPrint('$tag setAudioContext failed: $e');
}
try {
await player.setVolume(_sfxVolume);
} catch (e) {
debugPrint('$tag setVolume failed: $e');
}
}
Future<void> _ensureInit() async {
if (!_initialized) {
await init();
}
if (_sfxPlayers.isEmpty) {
final fallback = AudioPlayer(playerId: 'sfx_emergency');
await _safeSetSfxPlayerDefaults(fallback);
_sfxPlayers.add(fallback);
}
}
AudioPlayer _nextSfxPlayer() {
if (_sfxPlayers.isEmpty) {
throw StateError('SFX players not initialized');
}
final player = _sfxPlayers[_sfxIndex % _sfxPlayers.length];
_sfxIndex = (_sfxIndex + 1) % _sfxPlayers.length;
return player;
}
Future<void> setBgmMuted(bool muted) async {
await _ensureInit();
_bgmMuted = muted;
if (muted) {
await _bgm.pause();
} else {
await _bgm.resume();
}
}
Future<void> setSfxMuted(bool muted) async {
await _ensureInit();
_sfxMuted = muted;
if (muted) {
for (final p in _sfxPlayers) {
try {
await p.stop();
} catch (_) {}
}
}
}
Future<void> setBgmVolume(double value) async {
await _ensureInit();
_bgmVolume = value.clamp(0.0, 1.0);
await _bgm.setVolume(_bgmVolume);
}
Future<void> setSfxVolume(double value) async {
await _ensureInit();
_sfxVolume = value.clamp(0.0, 1.0);
for (final p in _sfxPlayers) {
try {
await p.setVolume(_sfxVolume);
} catch (_) {}
}
}
Future<void> playBgm([BgmKey key = BgmKey.bgm]) async {
await _ensureInit();
if (_bgmMuted) return;
final path = MusicMap.bgm.replaceFirst('assets/', '');
await _bgm.stop();
await _bgm.play(AssetSource(path), volume: _bgmVolume);
}
Future<void> pauseBgm() async {
if (!_initialized) return;
await _bgm.pause();
}
Future<void> resumeBgm() async {
await _ensureInit();
if (_bgmMuted) return;
await _bgm.resume();
}
Future<void> stopBgm() async {
if (!_initialized) return;
await _bgm.stop();
}
Future<void> playSfx(SfxKey key) async {
await _ensureInit();
if (_sfxMuted) return;
if (_sfxPlayers.isEmpty) return;
final path = MusicMap.sfx[key]!.replaceFirst('assets/', '');
final player = _nextSfxPlayer();
try {
await player.stop();
} catch (_) {}
try {
await player.setVolume(_sfxVolume);
} catch (_) {}
try {
await player.play(AssetSource(path), volume: _sfxVolume);
} catch (e) {
debugPrint('playSfx failed: $e');
}
}
Future<void> stopAllSfx() async {
if (!_initialized) return;
for (final p in _sfxPlayers) {
try {
await p.stop();
} catch (_) {}
}
}
Future<void> releaseAll() async {
try {
await _bgm.dispose();
} catch (_) {}
for (final p in _sfxPlayers) {
try {
await p.dispose();
} catch (_) {}
}
_sfxPlayers.clear();
_sfxIndex = 0;
_initialized = false;
_initializing = false;
}
}

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import 'dart:math' as math;
import 'package:flutter/material.dart';
class FlipCard extends StatefulWidget {
final bool isFlipped;
final bool isMatched;
final int shakeToken;
final bool shouldShake;
final bool disabled;
final VoidCallback? onPress;
final Widget front;
final Widget back;
final double borderRadius;
final Duration flipDuration;
const FlipCard({
super.key,
required this.isFlipped,
required this.isMatched,
required this.shakeToken,
required this.shouldShake,
required this.disabled,
required this.onPress,
required this.front,
required this.back,
this.borderRadius = 16,
this.flipDuration = const Duration(milliseconds: 220),
});
@override
State<FlipCard> createState() => _FlipCardState();
}
class _FlipCardState extends State<FlipCard> with TickerProviderStateMixin {
late final AnimationController _flipController;
late final AnimationController _popController;
late final AnimationController _glowController;
late final AnimationController _shakeController;
late Animation<double> _flip;
late Animation<double> _pop;
late Animation<double> _glow;
late Animation<double> _shake;
int _prevShakeToken = 0;
bool _prevMatched = false;
@override
void initState() {
super.initState();
_prevMatched = widget.isMatched;
_prevShakeToken = widget.shakeToken;
_flipController = AnimationController(
vsync: this,
duration: widget.flipDuration,
value: widget.isFlipped ? 1 : 0,
);
_popController = AnimationController(vsync: this, duration: const Duration(milliseconds: 210));
_glowController = AnimationController(vsync: this, duration: const Duration(milliseconds: 340));
_shakeController = AnimationController(vsync: this, duration: const Duration(milliseconds: 180));
_flip = CurvedAnimation(parent: _flipController, curve: Curves.easeInOut);
_pop = TweenSequence<double>([
TweenSequenceItem(tween: Tween(begin: 1.0, end: 1.08), weight: 90),
TweenSequenceItem(tween: Tween(begin: 1.08, end: 1.0), weight: 120),
]).animate(_popController);
_glow = TweenSequence<double>([
TweenSequenceItem(tween: Tween(begin: 0, end: 1), weight: 120),
TweenSequenceItem(tween: Tween(begin: 1, end: 0), weight: 220),
]).animate(_glowController);
_shake = TweenSequence<double>([
TweenSequenceItem(tween: Tween(begin: 0, end: 8), weight: 45),
TweenSequenceItem(tween: Tween(begin: 8, end: -8), weight: 45),
TweenSequenceItem(tween: Tween(begin: -8, end: 8), weight: 45),
TweenSequenceItem(tween: Tween(begin: 8, end: 0), weight: 45),
]).animate(_shakeController);
}
@override
void didUpdateWidget(covariant FlipCard oldWidget) {
super.didUpdateWidget(oldWidget);
if (widget.isFlipped != oldWidget.isFlipped) {
if (widget.isFlipped) {
_flipController.forward();
} else {
_flipController.reverse();
}
}
if (!_prevMatched && widget.isMatched) {
_popController
..reset()
..forward();
_glowController
..reset()
..forward();
}
_prevMatched = widget.isMatched;
if (widget.shakeToken != _prevShakeToken) {
_prevShakeToken = widget.shakeToken;
if (widget.shouldShake) {
_shakeController
..reset()
..forward();
}
}
}
@override
void dispose() {
_flipController.dispose();
_popController.dispose();
_glowController.dispose();
_shakeController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: widget.disabled ? null : widget.onPress,
child: AnimatedBuilder(
animation: Listenable.merge([
_flipController,
_popController,
_glowController,
_shakeController,
]),
builder: (context, child) {
final angle = _flip.value * math.pi;
final showBack = angle > math.pi / 2;
final scale = _popController.isAnimating ? _pop.value : 1.0;
final dx = _shakeController.isAnimating ? _shake.value : 0.0;
return Transform.translate(
offset: Offset(dx, 0),
child: Transform.scale(
scale: scale,
child: Stack(
fit: StackFit.expand,
children: [
Transform(
alignment: Alignment.center,
transform: Matrix4.identity()
..setEntry(3, 2, 0.0012)
..rotateY(angle),
child: ClipRRect(
borderRadius: BorderRadius.circular(widget.borderRadius),
child: showBack
? Transform(
alignment: Alignment.center,
transform: Matrix4.identity()..rotateY(math.pi),
child: widget.back,
)
: widget.front,
),
),
IgnorePointer(
child: Opacity(
opacity: _glow.value,
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(widget.borderRadius),
border: Border.all(
color: const Color.fromRGBO(120, 255, 255, 0.9),
width: 3,
),
),
),
),
),
],
),
),
);
},
),
);
}
}

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import 'package:flutter/material.dart';
class ProgressBar extends StatelessWidget {
final double percent;
final double width;
final double height;
final double insetX;
final double insetY;
const ProgressBar({
super.key,
required this.percent,
required this.width,
required this.height,
this.insetX = 8,
this.insetY = 6,
});
@override
Widget build(BuildContext context) {
final p = percent.clamp(0.0, 1.0);
final innerW = (width - insetX * 2).clamp(0.0, double.infinity);
final innerH = (height - insetY * 2).clamp(0.0, double.infinity);
final fillW = innerW * p;
final fillAsset = p >= 1
? 'assets/images/04ac514f79905c0fd3fd97534829cc34.png'
: 'assets/images/4ea0244a9d7ad2e9357424465415f8b4.png';
return SizedBox(
width: width,
height: height,
child: Stack(
children: [
Positioned.fill(
child: Image.asset(
'assets/images/18a74842e653d3118c500a2248a2fda7.png',
fit: BoxFit.fill,
),
),
Positioned(
left: insetX,
top: insetY,
width: innerW,
height: innerH,
child: Align(
alignment: Alignment.centerLeft,
child: ClipRect(
child: SizedBox(
width: fillW,
height: innerH,
child: OverflowBox(
alignment: Alignment.centerLeft,
minWidth: innerW,
maxWidth: innerW,
child: Image.asset(fillAsset, fit: BoxFit.fill),
),
),
),
),
),
],
),
);
}
}

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import 'dart:ui';
import 'package:flutter/material.dart';
typedef RewardAddTimeHandler =
Future<void> Function(void Function(int sec) grant);
class ResultModal extends StatefulWidget {
final bool visible;
final String status;
final int score;
final int bestScore;
final bool hasNext;
final VoidCallback onRetry;
final VoidCallback onNext;
final bool showAddTime;
final int addTimeSeconds;
final RewardAddTimeHandler? onRequestRewardAddTime;
const ResultModal({
super.key,
required this.visible,
required this.status,
required this.score,
required this.bestScore,
required this.hasNext,
required this.onRetry,
required this.onNext,
this.showAddTime = false,
this.addTimeSeconds = 30,
this.onRequestRewardAddTime,
});
@override
State<ResultModal> createState() => _ResultModalState();
}
class _ResultModalState extends State<ResultModal> {
String? toast;
bool rewardLoading = false;
void showToast(String msg) {
setState(() => toast = msg);
Future.delayed(const Duration(milliseconds: 1800), () {
if (mounted && toast == msg) {
setState(() => toast = null);
}
});
}
Future<void> _handleRewardAddTime() async {
if (rewardLoading) return;
setState(() => rewardLoading = true);
try {
if (widget.onRequestRewardAddTime != null) {
await widget.onRequestRewardAddTime!((_) {});
}
} catch (_) {
showToast('Rewarded ad failed to load. Please try again.');
} finally {
if (mounted) {
setState(() => rewardLoading = false);
}
}
}
@override
Widget build(BuildContext context) {
if (!widget.visible) return const SizedBox.shrink();
final isWin = widget.status == 'won';
final showNext = isWin && widget.hasNext;
final showAddTime = !isWin && widget.showAddTime;
return Positioned.fill(
child: Material(
color: Colors.transparent,
child: Stack(
children: [
Positioned.fill(
child: BackdropFilter(
filter: ImageFilter.blur(sigmaX: 8, sigmaY: 8),
child: Container(color: const Color.fromRGBO(0, 0, 0, 0.35)),
),
),
Center(
child: Container(
width: MediaQuery.of(context).size.width.clamp(0, 520).toDouble(),
margin: const EdgeInsets.symmetric(horizontal: 16),
child: AspectRatio(
aspectRatio: 0.67,
child: Stack(
fit: StackFit.expand,
children: [
Positioned.fill(
child: Image.asset(
isWin
? 'assets/images/settlement/win.png'
: 'assets/images/settlement/lose.png',
fit: BoxFit.fill,
),
),
Positioned.fill(
child: Padding(
padding: const EdgeInsets.fromLTRB(34, 168, 34, 32),
child: Column(
children: [
Text(
'Best Score',
style: TextStyle(
fontSize: isWin ? 22 : 20,
fontWeight: FontWeight.w900,
color: isWin
? const Color(0xFFB944D7)
: const Color(0xFF4F6BDE),
),
),
const SizedBox(height: 16),
Image.asset(
'assets/images/settlement/gold.png',
width: 118,
height: 118,
),
const SizedBox(height: 12),
Text(
'${widget.bestScore}',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: isWin ? 38 : 34,
fontWeight: FontWeight.w900,
color: isWin
? const Color(0xFFFF6CA8)
: const Color(0xFF4F6BDE),
letterSpacing: 1,
),
),
const Spacer(),
Row(
children: [
if (showNext) ...[
Expanded(
child: _ActionImageButton(
asset: 'assets/images/settlement/next.png',
onTap: widget.onNext,
),
),
const SizedBox(width: 14),
],
if (showAddTime) ...[
Expanded(
child: _ActionImageButton(
asset: 'assets/images/settlement/addTime.png',
onTap: widget.onRequestRewardAddTime == null
? null
: _handleRewardAddTime,
),
),
const SizedBox(width: 14),
],
Expanded(
child: _ActionImageButton(
asset: 'assets/images/settlement/retry.png',
onTap: widget.onRetry,
),
),
],
),
if (toast != null) ...[
const SizedBox(height: 12),
Text(
toast!,
style: const TextStyle(
color: Colors.white,
fontWeight: FontWeight.w700,
),
textAlign: TextAlign.center,
),
],
],
),
),
),
],
),
),
),
),
],
),
),
);
}
}
class _ActionImageButton extends StatelessWidget {
const _ActionImageButton({
required this.asset,
required this.onTap,
});
final String asset;
final VoidCallback? onTap;
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onTap,
child: Opacity(
opacity: onTap == null ? 0.55 : 1,
child: SizedBox(
height: 56,
child: Image.asset(asset, fit: BoxFit.fill),
),
),
);
}
}

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import 'package:flutter/material.dart';
typedef RewardRequest = Future<void> Function(void Function(int sec) grant);
class RewardAddTimeButton extends StatefulWidget {
final int extraSeconds;
final bool disabled;
final RewardRequest onRequestReward;
const RewardAddTimeButton({
super.key,
required this.extraSeconds,
required this.disabled,
required this.onRequestReward,
});
@override
State<RewardAddTimeButton> createState() => _RewardAddTimeButtonState();
}
class _RewardAddTimeButtonState extends State<RewardAddTimeButton> {
bool loading = false;
void safeGrant(int sec) {
if (mounted) {
setState(() => loading = false);
}
}
@override
Widget build(BuildContext context) {
final disabled = widget.disabled || loading;
return GestureDetector(
onTap: disabled
? null
: () async {
setState(() => loading = true);
await widget.onRequestReward(safeGrant);
},
child: AnimatedOpacity(
duration: const Duration(milliseconds: 120),
opacity: disabled ? 0.55 : 1,
child: Container(
height: 54,
decoration: BoxDecoration(
color: const Color.fromRGBO(255, 190, 40, 0.92),
borderRadius: BorderRadius.circular(16),
border: Border.all(color: const Color.fromRGBO(255, 255, 255, 0.22), width: 2),
),
child: Center(
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
Text(
loading ? 'LOADING...' : 'ADD TIME +${widget.extraSeconds}s',
style: const TextStyle(
color: Colors.white,
fontSize: 16,
fontWeight: FontWeight.w900,
letterSpacing: 1,
),
),
const SizedBox(height: 2),
const Text(
'Watch Rewarded Ad',
style: TextStyle(
color: Color.fromRGBO(255, 255, 255, 0.92),
fontSize: 12,
fontWeight: FontWeight.w800,
),
)
],
),
),
),
),
);
}
}

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import 'package:flutter/material.dart';
class ScoreText extends StatefulWidget {
final int value;
final TextStyle? style;
const ScoreText({super.key, required this.value, this.style});
@override
State<ScoreText> createState() => _ScoreTextState();
}
class _ScoreTextState extends State<ScoreText>
with SingleTickerProviderStateMixin {
late final AnimationController _controller;
late Animation<double> _scale;
int _prev = 0;
@override
void initState() {
super.initState();
_prev = widget.value;
_controller = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 210),
);
_scale = const AlwaysStoppedAnimation(1.0);
}
@override
void didUpdateWidget(covariant ScoreText oldWidget) {
super.didUpdateWidget(oldWidget);
if (widget.value == _prev) return;
final begin = widget.value > _prev ? 1.12 : 0.88;
_prev = widget.value;
_scale = TweenSequence<double>([
TweenSequenceItem(tween: Tween(begin: 1.0, end: begin), weight: 90),
TweenSequenceItem(tween: Tween(begin: begin, end: 1.0), weight: 120),
]).animate(CurvedAnimation(parent: _controller, curve: Curves.easeOut));
_controller
..reset()
..forward();
}
@override
void dispose() {
_controller.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: _controller,
builder: (context, child) {
return Transform.scale(scale: _scale.value, child: child);
},
child: Text('${widget.value}', style: widget.style),
);
}
}

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import 'package:flame/components.dart';
import 'package:flame/effects.dart';
import 'package:flame/events.dart';
import 'package:flutter/material.dart';
import '../game/types.dart';
import 'memory_match_flame_game.dart';
class MemoryCardComponent extends PositionComponent
with TapCallbacks, HasGameReference<MemoryMatchFlameGame> {
MemoryCardComponent({
required this.model,
required this.frontAsset,
required this.backAsset,
required this.disabled,
}) : super(anchor: Anchor.topLeft);
CardModel model;
final String frontAsset;
final String backAsset;
bool disabled;
late final RectangleComponent _base;
late final SpriteComponent _sprite;
late final Sprite _frontSprite;
late final Sprite _backSprite;
bool _showBack = false;
bool _isAnimatingFlip = false;
bool _pendingMatchEffect = false;
int _lastShakeToken = 0;
bool _isEntering = false;
double _entryElapsed = 0;
double _entryDelay = 0;
double _entryDuration = 0.42;
double _entryStartAngle = 0;
Vector2 _entryStartPosition = Vector2.zero();
Vector2 _entryTargetPosition = Vector2.zero();
@override
Future<void> onLoad() async {
await super.onLoad();
_frontSprite = await game.loadSprite(frontAsset);
_backSprite = await game.loadSprite(backAsset);
_base = RectangleComponent(
anchor: Anchor.topLeft,
position: Vector2.zero(),
size: Vector2.all(size.x > 0 ? size.x : 80),
paint: Paint()..color = const Color.fromRGBO(8, 16, 30, 0.28),
);
add(_base);
_sprite = SpriteComponent(
sprite: _frontSprite,
anchor: Anchor.topLeft,
position: Vector2.zero(),
size: Vector2.all((size.x > 0 ? size.x : 80) - 10),
);
add(_sprite);
_applyLayout();
_applyImmediateVisual();
}
@override
void render(Canvas canvas) {
final r = RRect.fromRectAndRadius(
Rect.fromLTWH(0, 0, size.x, size.y),
const Radius.circular(16),
);
canvas.save();
canvas.clipRRect(r);
super.render(canvas);
canvas.restore();
final borderPaint = Paint()
..style = PaintingStyle.stroke
..strokeWidth = 2
..color = const Color.fromRGBO(120, 255, 255, 0.9);
canvas.drawRRect(r, borderPaint);
}
@override
bool containsLocalPoint(Vector2 point) {
return point.x >= 0 &&
point.y >= 0 &&
point.x <= size.x &&
point.y <= size.y;
}
@override
void onMount() {
super.onMount();
_applyLayout();
}
@override
void onGameResize(Vector2 gameSize) {
super.onGameResize(gameSize);
_applyLayout();
}
void updateCardSize(Vector2 newSize) {
size = newSize;
_applyLayout();
}
void resetEntranceVisual() {
_isEntering = false;
_entryElapsed = 0;
position = position.clone();
scale = Vector2.all(1.0);
angle = 0;
}
void _applyLayout() {
if (!isLoaded) return;
_base.size = size.clone();
_base.position = Vector2.zero();
final padding = 5.0;
final innerW = (size.x - padding * 2).clamp(1.0, double.infinity);
final innerH = (size.y - padding * 2).clamp(1.0, double.infinity);
_sprite.size = Vector2(innerW, innerH);
_sprite.position = Vector2(padding, padding);
}
void _setSpriteOpacity(double opacity) {
_sprite.paint = Paint()
..color = Color.fromRGBO(255, 255, 255, opacity.clamp(0.0, 1.0));
}
void updateFromModel(
CardModel nextModel, {
required bool disablePlay,
required bool shouldShake,
required int shakeToken,
}) {
final wasFlippedOrMatched = model.isFlipped || model.isMatched;
final wasMatched = model.isMatched;
model = nextModel;
disabled = disablePlay || nextModel.isMatched;
if (!isLoaded) {
_showBack = model.isFlipped || model.isMatched;
return;
}
final nowFlippedOrMatched = nextModel.isFlipped || nextModel.isMatched;
final becameMatched = !wasMatched && nextModel.isMatched;
if (nowFlippedOrMatched != wasFlippedOrMatched) {
if (becameMatched) {
_pendingMatchEffect = true;
}
_runFlip(nowFlippedOrMatched);
} else {
_applyImmediateVisual();
if (becameMatched) {
_runMatchEffect();
}
}
if (shouldShake && shakeToken > _lastShakeToken) {
_lastShakeToken = shakeToken;
_runShakeEffect();
}
}
void _applyImmediateVisual() {
_showBack = model.isFlipped || model.isMatched;
_updateSprite();
_setSpriteOpacity(model.isMatched ? 0.68 : 1.0);
scale = Vector2.all(1.0);
angle = 0;
}
void _updateSprite() {
if (!isLoaded) return;
_sprite.sprite = _showBack ? _backSprite : _frontSprite;
}
void _runFlip(bool toBack) {
if (_isAnimatingFlip) {
_showBack = toBack;
_applyImmediateVisual();
return;
}
_isAnimatingFlip = true;
final half = EffectController(duration: 0.11, curve: Curves.easeInOut);
add(
SequenceEffect(
[
ScaleEffect.to(Vector2(0.04, 1.0), half),
_SwapCardFaceEffect(
onSwap: () {
_showBack = toBack;
_updateSprite();
},
),
ScaleEffect.to(Vector2(1.0, 1.0), half),
],
onComplete: () {
_isAnimatingFlip = false;
scale = Vector2.all(1.0);
_setSpriteOpacity(model.isMatched ? 0.68 : 1.0);
if (_pendingMatchEffect) {
_pendingMatchEffect = false;
_runMatchEffect();
}
},
),
);
}
void _runMatchEffect() {
add(
SequenceEffect(
[
ScaleEffect.to(
Vector2.all(1.08),
EffectController(duration: 0.09, curve: Curves.easeOut),
),
ScaleEffect.to(
Vector2.all(1.0),
EffectController(duration: 0.12, curve: Curves.easeIn),
),
],
onComplete: () {
scale = Vector2.all(1.0);
_setSpriteOpacity(model.isMatched ? 0.68 : 1.0);
},
),
);
}
void _runShakeEffect() {
add(
SequenceEffect([
MoveByEffect(Vector2(8, 0), EffectController(duration: 0.045)),
MoveByEffect(Vector2(-16, 0), EffectController(duration: 0.045)),
MoveByEffect(Vector2(16, 0), EffectController(duration: 0.045)),
MoveByEffect(Vector2(-8, 0), EffectController(duration: 0.045)),
]),
);
}
void playEntranceEffect({
required Vector2 startPosition,
required Vector2 targetPosition,
required double delay,
}) {
_isEntering = true;
_entryElapsed = 0;
_entryDelay = delay;
_entryDuration = 0.42;
_entryStartPosition = startPosition.clone();
_entryTargetPosition = targetPosition.clone();
_entryStartAngle = startPosition.x <= targetPosition.x ? -0.24 : 0.24;
position = startPosition.clone();
scale = Vector2.all(0.72);
angle = _entryStartAngle;
}
@override
void update(double dt) {
super.update(dt);
if (!_isEntering) return;
_entryElapsed += dt;
if (_entryElapsed < _entryDelay) return;
final rawT = ((_entryElapsed - _entryDelay) / _entryDuration).clamp(0.0, 1.0);
final moveT = Curves.easeOutCubic.transform(rawT);
final scaleT = Curves.easeOutBack.transform(rawT);
position = Vector2(
_lerp(_entryStartPosition.x, _entryTargetPosition.x, moveT),
_lerp(_entryStartPosition.y, _entryTargetPosition.y, moveT),
);
final currentScale = _lerp(0.72, 1.0, scaleT);
scale = Vector2.all(currentScale);
angle = _lerp(_entryStartAngle, 0, moveT);
if (rawT >= 1.0) {
_isEntering = false;
position = _entryTargetPosition.clone();
scale = Vector2.all(1.0);
angle = 0;
}
}
double _lerp(double a, double b, double t) {
return a + (b - a) * t;
}
@override
void onTapUp(TapUpEvent event) {
super.onTapUp(event);
if (disabled) return;
game.onCardTapped(model.id);
}
}
class _SwapCardFaceEffect extends ComponentEffect<PositionComponent> {
_SwapCardFaceEffect({required this.onSwap})
: super(EffectController(duration: 0.0001));
final void Function() onSwap;
bool _done = false;
@override
void apply(double progress) {
if (_done) return;
_done = true;
onSwap();
}
double measure() => 0.0001;
}

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import 'dart:math' as math;
import 'package:flame/components.dart';
import 'package:flame/game.dart';
import 'package:flutter/material.dart';
import '../audio/audio_manager.dart';
import '../game/game_controller.dart';
import '../game/levels.dart';
import '../game/music.dart';
import '../game/types.dart';
import 'memory_card_component.dart';
class MemoryMatchFlameGame extends FlameGame {
MemoryMatchFlameGame({
required this.level,
required this.onStateChanged,
required this.onResult,
});
LevelConfig level;
final VoidCallback onStateChanged;
final void Function(GameStatus status, int score) onResult;
late GameController controller;
bool _ready = false;
bool get isReady => _ready;
final Map<String, MemoryCardComponent> _cardViews = {};
double _countdownAccumulator = 0;
late final SpriteComponent _background;
late final PositionComponent _boardRoot;
bool pausedByUser = false;
bool showResult = false;
bool mutedMusic = false;
bool mutedSfx = false;
int timeLeft = 0;
int bestScore = 0;
String resultStatus = 'lost';
int finalScore = 0;
bool _boardEntryAnimating = false;
int _boardEntryToken = 0;
final math.Random _entryRandom = math.Random();
int _lastMismatchToken = 0;
int _lastStreak = 0;
GameStatus _lastStatus = GameStatus.playing;
String get timeText {
final m = (timeLeft ~/ 60).toString().padLeft(2, '0');
final s = (timeLeft % 60).toString().padLeft(2, '0');
return '$m:$s';
}
@override
Color backgroundColor() => const Color(0x00000000);
@override
Future<void> onLoad() async {
await super.onLoad();
_background = SpriteComponent(
sprite: await loadSprite('a5c6f3813d0d23b4042dd130542753cc.png'),
size: size,
position: Vector2.zero(),
priority: -100,
);
add(_background);
_boardRoot = PositionComponent(anchor: Anchor.topLeft);
add(_boardRoot);
controller = GameController(level: level, allFaceIds: allFaceIds)
..addListener(_onGameChanged);
timeLeft = level.timeSec ?? 120;
_lastStatus = controller.status;
_lastMismatchToken = controller.mismatch.token;
_lastStreak = controller.streak;
_ready = true;
await AudioManager.instance.playBgm();
_syncBoard(rebuildAll: true, animateEntry: true);
_startTicker();
}
@override
void onGameResize(Vector2 canvasSize) {
super.onGameResize(canvasSize);
if (!isLoaded) return;
_background.size = canvasSize;
_layoutBoard();
}
@override
void update(double dt) {
super.update(dt);
if (!_ready) return;
if (showResult || pausedByUser || controller.status != GameStatus.playing) {
return;
}
if (timeLeft <= 0) return;
_countdownAccumulator += dt;
while (_countdownAccumulator >= 1.0) {
_countdownAccumulator -= 1.0;
if (showResult ||
pausedByUser ||
controller.status != GameStatus.playing) {
return;
}
if (timeLeft <= 0) return;
timeLeft -= 1;
onStateChanged();
if (timeLeft == 0 &&
!showResult &&
controller.status == GameStatus.playing) {
_finishAsLose();
return;
}
}
}
void _startTicker() {
_countdownAccumulator = 0;
}
Future<void> onCardTapped(String cardId) async {
if (!_ready) return;
if (showResult ||
pausedByUser ||
_boardEntryAnimating ||
controller.status != GameStatus.playing) {
return;
}
await AudioManager.instance.playSfx(SfxKey.click);
controller.flip(cardId);
}
Future<void> _onGameChanged() async {
if (!_ready) return;
if (controller.mismatch.token > _lastMismatchToken) {
_lastMismatchToken = controller.mismatch.token;
await AudioManager.instance.playSfx(SfxKey.mismatch);
}
if (controller.streak > _lastStreak) {
_lastStreak = controller.streak;
await AudioManager.instance.playSfx(SfxKey.match);
}
if (controller.streak == 0) {
_lastStreak = 0;
}
if (controller.status != _lastStatus) {
_lastStatus = controller.status;
if (controller.status == GameStatus.won) {
await AudioManager.instance.playSfx(SfxKey.win);
} else if (controller.status == GameStatus.lost) {
await AudioManager.instance.playSfx(SfxKey.lose);
}
}
if (!showResult &&
!pausedByUser &&
controller.status == GameStatus.playing &&
level.maxMistakes != null &&
controller.mistakes >= level.maxMistakes!) {
_finishAsLose();
}
if (!showResult && controller.status == GameStatus.won) {
final score = controller.score + timeLeft * 10;
resultStatus = 'won';
finalScore = score;
bestScore = math.max(bestScore, score);
showResult = true;
paused = true;
onResult(GameStatus.won, score);
}
_syncBoard();
onStateChanged();
}
void _finishAsLose() {
resultStatus = 'lost';
finalScore = controller.score;
bestScore = math.max(bestScore, controller.score);
showResult = true;
paused = true;
onResult(GameStatus.lost, finalScore);
}
void _syncBoard({bool rebuildAll = false, bool animateEntry = false}) {
if (!_ready) return;
if (rebuildAll && animateEntry) {
_boardEntryAnimating = true;
}
final disablePlay =
showResult ||
controller.status != GameStatus.playing ||
pausedByUser ||
_boardEntryAnimating;
if (rebuildAll) {
_boardRoot.removeAll(_boardRoot.children.toList());
_cardViews.clear();
for (final card in controller.cards) {
final component = MemoryCardComponent(
model: card,
frontAsset: 'faces/b1c14934b04bf12e674abfffcb87cf6e.png',
backAsset: faceMap[card.faceId]!,
disabled: disablePlay || card.isMatched,
);
_cardViews[card.id] = component;
_boardRoot.add(component);
}
_layoutBoard(animateEntry: animateEntry);
return;
}
for (final card in controller.cards) {
_cardViews[card.id]?.updateFromModel(
card,
disablePlay: disablePlay,
shouldShake: controller.mismatch.ids.contains(card.id),
shakeToken: controller.mismatch.token,
);
}
}
void _layoutBoard({bool animateEntry = false}) {
if (_cardViews.isEmpty || size.x <= 0 || size.y <= 0) return;
final topReserve = size.y * 0.30;
final bottomReserve = size.y * 0.18;
final horizontalPadding = 18.0;
final rows = level.rowPattern.length;
final widest = level.rowPattern.reduce((a, b) => a > b ? a : b);
final isTabletWide = size.x >= 768;
final gap = isTabletWide ? 10.0 : 12.0;
final usableWidth = size.x - horizontalPadding * 2;
final usableHeight = size.y - topReserve - bottomReserve;
final cellByWidth = (usableWidth - gap * (widest - 1)) / widest;
final cellByHeight = (usableHeight - gap * (rows - 1)) / rows;
final cell = math
.min(cellByWidth, cellByHeight)
.clamp(38.0, isTabletWide ? 120.0 : 110.0);
final gridWidth = widest * cell + (widest - 1) * gap;
final gridHeight = rows * cell + (rows - 1) * gap;
final boardLeft = (size.x - gridWidth) / 2;
final boardTop = topReserve + (usableHeight - gridHeight) / 2;
_boardRoot.position = Vector2(boardLeft, boardTop);
_boardRoot.size = Vector2(gridWidth, gridHeight);
int cardIndex = 0;
final cardLayouts = <({
MemoryCardComponent view,
Vector2 target,
Vector2 start,
int row,
int indexInRow,
})>[];
for (int row = 0; row < rows; row++) {
final count = level.rowPattern[row];
final rowWidth = count * cell + (count - 1) * gap;
final startX = (gridWidth - rowWidth) / 2;
final y = row * (cell + gap);
for (int i = 0; i < count; i++) {
final card = controller.cards[cardIndex++];
final view = _cardViews[card.id]!;
final target = Vector2(startX + i * (cell + gap), y);
view.updateCardSize(Vector2.all(cell));
cardLayouts.add((
view: view,
target: target,
start: _randomEntryStartPosition(target, gridWidth, gridHeight, cell),
row: row,
indexInRow: i,
));
}
}
if (animateEntry) {
_playBoardEntryAnimation(cardLayouts);
return;
}
for (final layout in cardLayouts) {
layout.view.position = layout.target;
layout.view.resetEntranceVisual();
}
}
void _playBoardEntryAnimation(
List<
({
MemoryCardComponent view,
Vector2 target,
Vector2 start,
int row,
int indexInRow,
})
> cardLayouts,
) {
_boardEntryToken += 1;
final token = _boardEntryToken;
const rowDelayStep = 0.12;
const itemDelayStep = 0.035;
const duration = 0.42;
for (final layout in cardLayouts) {
layout.view.playEntranceEffect(
startPosition: layout.start,
targetPosition: layout.target,
delay: layout.row * rowDelayStep + layout.indexInRow * itemDelayStep,
);
}
onStateChanged();
final totalSeconds =
(level.rowPattern.length - 1) * rowDelayStep +
(widestRowCount() - 1) * itemDelayStep +
duration +
0.04;
Future.delayed(
Duration(milliseconds: (totalSeconds * 1000).round()),
() {
if (!_ready || token != _boardEntryToken) return;
_boardEntryAnimating = false;
_syncBoard();
onStateChanged();
}
);
}
int widestRowCount() {
return level.rowPattern.reduce((a, b) => a > b ? a : b);
}
Vector2 _randomEntryStartPosition(
Vector2 target,
double gridWidth,
double gridHeight,
double cell,
) {
final side = _entryRandom.nextInt(4);
final extraX = cell * (1.2 + _entryRandom.nextDouble() * 1.8);
final extraY = cell * (1.0 + _entryRandom.nextDouble() * 2.2);
switch (side) {
case 0:
return Vector2(
-extraX,
target.y - extraY - _entryRandom.nextDouble() * cell,
);
case 1:
return Vector2(
gridWidth + extraX,
target.y - extraY - _entryRandom.nextDouble() * cell,
);
case 2:
return Vector2(
target.x + (_entryRandom.nextDouble() - 0.5) * cell * 1.8,
-extraY,
);
default:
return Vector2(
target.x + (_entryRandom.nextDouble() - 0.5) * cell * 1.6,
gridHeight + extraY,
);
}
}
Future<void> restartSameLevel() async {
if (!_ready) return;
showResult = false;
paused = false;
pausedByUser = false;
timeLeft = level.timeSec ?? 120;
_countdownAccumulator = 0;
controller.reset();
_lastStatus = controller.status;
_lastMismatchToken = controller.mismatch.token;
_lastStreak = controller.streak;
_syncBoard(rebuildAll: true, animateEntry: true);
_startTicker();
onStateChanged();
}
Future<void> nextLevel(LevelConfig next) async {
if (!_ready) return;
level = next;
showResult = false;
paused = false;
pausedByUser = false;
_countdownAccumulator = 0;
controller.removeListener(_onGameChanged);
controller.dispose();
controller = GameController(level: level, allFaceIds: allFaceIds)
..addListener(_onGameChanged);
timeLeft = level.timeSec ?? 120;
_lastStatus = controller.status;
_lastMismatchToken = controller.mismatch.token;
_lastStreak = controller.streak;
_syncBoard(rebuildAll: true, animateEntry: true);
_startTicker();
onStateChanged();
}
Future<int> reviveWithReward() async {
if (!_ready) return 0;
final sec = controller.reviveWithReward(
baseSeconds: 30,
penaltyPerMove: 10,
rollbackMistakes: controller.mistakes,
);
if (sec > 0) {
timeLeft += sec;
_countdownAccumulator = 0;
showResult = false;
paused = false;
resultStatus = 'lost';
finalScore = 0;
_syncBoard();
onStateChanged();
}
return sec;
}
Future<void> togglePause() async {
if (!_ready) return;
pausedByUser = !pausedByUser;
paused = pausedByUser;
onStateChanged();
}
Future<void> toggleMusic() async {
mutedMusic = !mutedMusic;
await AudioManager.instance.setBgmMuted(mutedMusic);
onStateChanged();
}
void toggleSfx() {
mutedSfx = !mutedSfx;
AudioManager.instance.setSfxMuted(mutedSfx);
onStateChanged();
}
@override
void onRemove() {
if (_ready) {
controller.removeListener(_onGameChanged);
controller.dispose();
}
super.onRemove();
}
}

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import 'dart:math';
import 'types.dart';
final Random _random = Random();
List<T> shuffleList<T>(List<T> arr) {
final a = List<T>.from(arr);
for (int i = a.length - 1; i > 0; i--) {
final int j = _random.nextInt(i + 1);
final T temp = a[i];
a[i] = a[j];
a[j] = temp;
}
return a;
}
List<CardModel> createDeck({
required int rows,
required int totalCards,
required int poolSize,
required List<String> allFaceIds,
}) {
if (totalCards <= 0) {
throw Exception('totalCards must be > 0');
}
if (totalCards.isOdd) {
throw Exception('totalCards must be even');
}
if (allFaceIds.isEmpty) {
throw Exception('allFaceIds must not be empty');
}
final pairs = totalCards ~/ 2;
final actualPoolSize = poolSize.clamp(1, allFaceIds.length);
final pool = shuffleList(allFaceIds).take(actualPoolSize).toList();
if (pool.isEmpty) {
throw Exception('pool must not be empty');
}
final List<String> picked = [];
if (pool.length >= pairs) {
picked.addAll(shuffleList(pool).take(pairs));
} else {
picked.addAll(pool);
final remain = pairs - pool.length;
for (int i = 0; i < remain; i++) {
picked.add(pool[_random.nextInt(pool.length)]);
}
}
final doubled = picked.expand((e) => [e, e]).toList();
final shuffled = shuffleList(doubled);
return shuffled.asMap().entries.map((entry) {
final idx = entry.key;
final faceId = entry.value;
return CardModel(
id: '$faceId-$idx-${_random.nextInt(1 << 32).toRadixString(16)}',
faceId: faceId,
isFlipped: false,
isMatched: false,
);
}).toList();
}

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import 'dart:async';
import 'package:flutter/foundation.dart';
import 'engine.dart';
import 'levels.dart';
import 'types.dart';
class MismatchState {
final int token;
final List<String> ids;
const MismatchState({required this.token, required this.ids});
MismatchState copyWith({int? token, List<String>? ids}) {
return MismatchState(token: token ?? this.token, ids: ids ?? this.ids);
}
}
class GameController extends ChangeNotifier {
final LevelConfig level;
final List<String> allFaceIds;
late final int flipBackDelayMs;
late final int? maxMistakes;
GameStatus status = GameStatus.playing;
List<CardModel> cards = [];
List<String> flippedIds = [];
int moves = 0;
int mistakes = 0;
MismatchState mismatch = const MismatchState(token: 0, ids: []);
int score = 0;
int streak = 0;
bool _locked = false;
Timer? _timer;
GameController({required this.level, required this.allFaceIds}) {
flipBackDelayMs = level.flipBackDelayMs ?? 600;
maxMistakes = level.maxMistakes;
cards = _build();
}
List<CardModel> _build() {
assert(
level.totalCards % 2 == 0,
'level.totalCards must be even, current=${level.totalCards}, level=${level.id}',
);
return createDeck(
rows: level.rows,
totalCards: level.totalCards,
poolSize: level.poolSize,
allFaceIds: allFaceIds,
);
}
int _pow2(int n) => 1 << n;
void _clearTimer() {
_timer?.cancel();
_timer = null;
}
void reset() {
_clearTimer();
_locked = false;
status = GameStatus.playing;
cards = _build();
flippedIds = [];
moves = 0;
mistakes = 0;
mismatch = const MismatchState(token: 0, ids: []);
score = 0;
streak = 0;
notifyListeners();
}
void reduceMistakes(int n) {
if (n <= 0) return;
mistakes = (mistakes - n).clamp(0, 1 << 30);
if (status == GameStatus.lost) {
status = GameStatus.playing;
}
mismatch = mismatch.copyWith(ids: []);
notifyListeners();
}
void reduceMoves(int n) {
if (n <= 0) return;
moves = (moves - n).clamp(0, 1 << 30);
notifyListeners();
}
void flip(String cardId) {
if (status != GameStatus.playing || _locked) return;
final index = cards.indexWhere((e) => e.id == cardId);
if (index < 0) return;
final target = cards[index];
if (target.isMatched || target.isFlipped) return;
cards = cards
.map((e) => e.id == cardId ? e.copyWith(isFlipped: true) : e)
.toList();
flippedIds = [...flippedIds, cardId];
if (flippedIds.length < 2) {
notifyListeners();
return;
}
_locked = true;
final aId = flippedIds[0];
final bId = flippedIds[1];
final a = cards.firstWhere((e) => e.id == aId);
final b = cards.firstWhere((e) => e.id == bId);
moves += 1;
if (a.faceId == b.faceId) {
cards = cards.map((e) {
if (e.id == aId || e.id == bId) {
return e.copyWith(isMatched: true);
}
return e;
}).toList();
streak += 1;
score += _pow2(streak - 1);
flippedIds = [];
mismatch = mismatch.copyWith(ids: []);
if (cards.every((e) => e.isMatched)) {
status = GameStatus.won;
}
_locked = false;
notifyListeners();
return;
}
mistakes += 1;
score = score > 0 ? score - 1 : 0;
streak = 0;
mismatch = MismatchState(token: mismatch.token + 1, ids: [aId, bId]);
final lostNow = maxMistakes != null && mistakes >= maxMistakes!;
if (lostNow) {
status = GameStatus.lost;
}
_clearTimer();
_timer = Timer(Duration(milliseconds: flipBackDelayMs), () {
cards = cards.map((e) {
if (e.id == aId || e.id == bId) {
return e.copyWith(isFlipped: false);
}
return e;
}).toList();
flippedIds = [];
mismatch = mismatch.copyWith(ids: []);
final lost = maxMistakes != null && mistakes >= maxMistakes!;
if (lost) {
status = GameStatus.lost;
}
_locked = false;
notifyListeners();
});
notifyListeners();
}
int reviveWithReward({
int baseSeconds = 30,
int penaltyPerMove = 10,
int? rollbackMistakes,
int? rollbackMoves,
}) {
final backMistakes = rollbackMistakes ?? mistakes;
final rewardSec = baseSeconds < 0 ? 0 : baseSeconds;
_locked = false;
_clearTimer();
mistakes = (mistakes - backMistakes).clamp(0, 1 << 30);
if (rollbackMoves != null) {
moves = (moves - rollbackMoves).clamp(0, 1 << 30);
}
flippedIds = [];
mismatch = mismatch.copyWith(ids: []);
status = GameStatus.playing;
notifyListeners();
return rewardSec;
}
@override
void dispose() {
_clearTimer();
super.dispose();
}
}

208
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class LevelConfig {
final int id;
final List<int> rowPattern;
final int poolSize;
final int? flipBackDelayMs;
final int? maxMistakes;
final int? timeSec;
const LevelConfig({
required this.id,
required this.rowPattern,
required this.poolSize,
this.flipBackDelayMs,
this.maxMistakes,
this.timeSec,
});
int get rows => rowPattern.length;
int get maxCols {
if (rowPattern.isEmpty) return 0;
int max = rowPattern.first;
for (final v in rowPattern) {
if (v > max) max = v;
}
return max;
}
int get totalCards {
int sum = 0;
for (final v in rowPattern) {
sum += v;
}
return sum;
}
}
// 15关高难度配置16张牌起步容错/时间/延迟全程递减布局多样行数≤8
const List<LevelConfig> levels = [
// 第1关16张4×4基础高难起步
LevelConfig(
id: 1,
rowPattern: [4, 4, 4, 4],
poolSize: 8,
flipBackDelayMs: 600,
maxMistakes: 50,
timeSec: 90,
),
// 第2关16张5+3+5+34行交错非对称记忆干扰提升
LevelConfig(
id: 2,
rowPattern: [5, 3, 5, 3],
poolSize: 8,
flipBackDelayMs: 580,
maxMistakes: 45,
timeSec: 85,
),
// 第3关18张3×66行紧凑布局行数增加+牌数提升
LevelConfig(
id: 3,
rowPattern: [3, 3, 3, 3, 3, 3],
poolSize: 9,
flipBackDelayMs: 550,
maxMistakes: 40,
timeSec: 80,
),
// 第4关18张6+4+4+44行非对称宽列+短列混合
LevelConfig(
id: 4,
rowPattern: [6, 4, 4, 4],
poolSize: 9,
flipBackDelayMs: 520,
maxMistakes: 38,
timeSec: 78,
),
// 第5关20张5×44行满列牌数再提升+列数增加
LevelConfig(
id: 5,
rowPattern: [5, 5, 5, 5],
poolSize: 10,
flipBackDelayMs: 500,
maxMistakes: 35,
timeSec: 75,
),
// 第6关20张4+6+4+64行交错宽列视觉复杂度升级
LevelConfig(
id: 6,
rowPattern: [4, 6, 4, 6],
poolSize: 10,
flipBackDelayMs: 480,
maxMistakes: 32,
timeSec: 70,
),
// 第7关24张4×66行满列牌数大幅提升+行数拉满6行
LevelConfig(
id: 7,
rowPattern: [4, 4, 4, 4, 4, 4],
poolSize: 12,
flipBackDelayMs: 450,
maxMistakes: 30,
timeSec: 68,
),
// 第8关24张7+5+7+54行极限交错宽列差提升记忆难度
LevelConfig(
id: 8,
rowPattern: [6, 5, 6, 5],
poolSize: 12,
flipBackDelayMs: 420,
maxMistakes: 28,
timeSec: 65,
),
// 第9关28张4×77行布局行数接近上限+牌数再提升
LevelConfig(
id: 9,
rowPattern: [4, 4, 4, 4, 4, 4, 4],
poolSize: 14,
flipBackDelayMs: 400,
maxMistakes: 25,
timeSec: 60,
),
// 第10关28张6+5+6+5+65行非对称不规则布局增加记忆压力
LevelConfig(
id: 10,
rowPattern: [6, 5, 6, 5, 6],
poolSize: 14,
flipBackDelayMs: 380,
maxMistakes: 22,
timeSec: 58,
),
// 第11关30张5×66行满列牌数达中高段峰值+列数5列
LevelConfig(
id: 11,
rowPattern: [5, 5, 5, 5, 5, 5],
poolSize: 15,
flipBackDelayMs: 350,
maxMistakes: 20,
timeSec: 55,
),
// 第12关30张7+8+7+84行超宽列列数拉满8列+极端非对称
LevelConfig(
id: 12,
rowPattern: [6, 6, 6, 6],
poolSize: 15,
flipBackDelayMs: 320,
maxMistakes: 18,
timeSec: 50,
),
// 第13关36张6×66行满列牌数大幅提升+高列数,记忆量拉满
LevelConfig(
id: 13,
rowPattern: [6, 6, 6, 6, 6, 6],
poolSize: 18,
flipBackDelayMs: 300,
maxMistakes: 15,
timeSec: 48,
),
// 第14关40张5×88行上限行数拉满+牌数峰值,布局压力拉满
LevelConfig(
id: 14,
rowPattern: [5, 5, 5, 5, 5, 5, 5, 5],
poolSize: 20,
flipBackDelayMs: 280,
maxMistakes: 10,
timeSec: 45,
),
// 第15关40张8+7+8+7+8+76行极致交错全关难度顶峰
LevelConfig(
id: 15,
rowPattern: [6, 6, 6, 6, 6, 6],
poolSize: 20,
flipBackDelayMs: 250,
maxMistakes: 5,
timeSec: 40,
),
];
const Map<String, String> faceMap = {
'dx': 'faces/96a3be3cf272e017046d1b2674a52bd3.png',
'ht': 'faces/a2ef406e2c2351e0b9e80029c909242d.png',
'hx': 'faces/e45ee7ce7e88149af8dd32b27f9512ce.png',
'hl': 'faces/7d0665438e81d8eceb98c1e31fca80c1.png',
'js': 'faces/751d31dd6b56b26b29dac2c0e1839e34.png',
'kl': 'faces/faeac4e1eef307c2ab7b0a3821e6c667.png',
'm': 'faces/d72d187df41e10ea7d9fcdc7f5909205.png',
'mf': 'faces/fad6f4e614a212e80c67249a666d2b09.png',
'mty': 'faces/0a8005f5594bd67041f88c6196192646.png',
'xg': 'faces/d3d9446802a44259755d38e6d163e820.png',
'xj': 'faces/6512bd43d9caa6e02c990b0a82652dca.png',
'xm': 'faces/c20ad4d76fe97759aa27a0c99bff6710.png',
'xt': 'faces/c51ce410c124a10e0db5e4b97fc2af39.png',
'xy': 'faces/aab3238922bcc25a6f606eb525ffdc56.png',
'xz': 'faces/9bf31c7ff062936a96d3c8bd1f8f2ff3.png',
'xz1': 'faces/c74d97b01eae257e44aa9d5bade97baf.png',
'xz2': 'faces/70efdf2ec9b086079795c442636b55fb.png',
'xz3': 'faces/6f4922f45568161a8cdf4ad2299f6d23.png',
'xz4': 'faces/1f0e3dad99908345f7439f8ffabdffc4.png',
'xz5': 'faces/98f13708210194c475687be6106a3b84.png',
'xz6': 'faces/3c59dc048e8850243be8079a5c74d079.png',
'22': 'faces/b6d767d2f8ed5d21a44b0e5886680cb9.png',
'23': 'faces/37693cfc748049e45d87b8c7d8b9aacd.png',
'24': 'faces/1ff1de774005f8da13f42943881c655f.png',
'25': 'faces/8e296a067a37563370ded05f5a3bf3ec.png',
'26': 'faces/4e732ced3463d06de0ca9a15b6153677.png',
'27': 'faces/02e74f10e0327ad868d138f2b4fdd6f0.png',
'28': 'faces/33e75ff09dd601bbe69f351039152189.png',
'29': 'faces/6ea9ab1baa0efb9e19094440c317e21b.png',
'30': 'faces/34173cb38f07f89ddbebc2ac9128303f.png',
'31': 'faces/c16a5320fa475530d9583c34fd356ef5.png',
};
final List<String> allFaceIds = faceMap.keys.toList();

14
lib/game/music.dart Normal file
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enum SfxKey { click, match, mismatch, win, lose }
enum BgmKey { bgm }
class MusicMap {
static const String bgm = 'assets/audio/6a7975d3dc974fd522610adfc8b1ce38.mp3';
static const Map<SfxKey, String> sfx = {
SfxKey.click: 'assets/audio/a8affc088cbca89fa20dbd98c91362e4.mp3',
SfxKey.match: 'assets/audio/e3cc92c14a5e6dd1a7d94b6ff634d7fc.mp3',
SfxKey.mismatch: 'assets/audio/1d1c5b76da944b44db42c9d0558021c5.mp3',
SfxKey.win: 'assets/audio/0b08bd98d279b88859b628cd8c061ae0.mp3',
SfxKey.lose: 'assets/audio/f7a2e8166a663d6a5fc86c3ccd320f0b.mp3',
};
}

29
lib/game/types.dart Normal file
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enum GameStatus { playing, won, lost }
class CardModel {
final String id;
final String faceId;
final bool isFlipped;
final bool isMatched;
const CardModel({
required this.id,
required this.faceId,
required this.isFlipped,
required this.isMatched,
});
CardModel copyWith({
String? id,
String? faceId,
bool? isFlipped,
bool? isMatched,
}) {
return CardModel(
id: id ?? this.id,
faceId: faceId ?? this.faceId,
isFlipped: isFlipped ?? this.isFlipped,
isMatched: isMatched ?? this.isMatched,
);
}
}

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lib/main.dart Normal file
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import 'package:flutter/material.dart';
import 'adjust/adjust_service.dart';
import 'screens/game_screen_flame.dart';
import 'screens/loading_screen.dart';
import 'screens/start_screen.dart';
void main() async {
WidgetsFlutterBinding.ensureInitialized();
await AdjustService.instance.init('ewkk4whk2mtc');
runApp(const MyApp());
}
class MyApp extends StatelessWidget {
const MyApp({super.key});
static const String routeLoading = '/loading';
static const String routeStart = '/start';
static const String routeGame = '/game';
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Kawaii Flip Friends',
theme: ThemeData(useMaterial3: false),
initialRoute: routeLoading,
onGenerateRoute: (settings) {
switch (settings.name) {
case routeLoading:
return MaterialPageRoute(
builder: (_) => const LoadingScreen(),
settings: settings,
);
case routeStart:
return MaterialPageRoute(
builder: (_) => const StartScreen(),
settings: settings,
);
case routeGame:
final args = settings.arguments as Map<String, dynamic>?;
final levelId = args?['levelId'] as int? ?? 1;
return MaterialPageRoute(
builder: (_) => GameScreenFlame(levelId: levelId),
settings: settings,
);
default:
return MaterialPageRoute(
builder: (_) => const LoadingScreen(),
settings: settings,
);
}
},
);
}
}

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import 'package:flame/game.dart';
import 'package:flutter/material.dart';
import '../components/result_modal.dart';
import '../flame/memory_match_flame_game.dart';
import '../game/levels.dart';
class GameScreenFlame extends StatefulWidget {
const GameScreenFlame({super.key, this.levelId = 1});
final int levelId;
@override
State<GameScreenFlame> createState() => _GameScreenFlameState();
}
class _GameScreenFlameState extends State<GameScreenFlame> {
late int currentLevelId;
late MemoryMatchFlameGame flameGame;
@override
void initState() {
super.initState();
currentLevelId = widget.levelId;
flameGame = _buildGame(currentLevelId);
}
MemoryMatchFlameGame _buildGame(int levelId) {
final level = levels[(levelId - 1).clamp(0, levels.length - 1)];
return MemoryMatchFlameGame(
level: level,
onStateChanged: () {
if (mounted) {
setState(() {});
}
},
onResult: (status, score) {
if (mounted) {
setState(() {});
}
},
);
}
Future<void> _restartSameLevel() async {
await flameGame.restartSameLevel();
if (mounted) {
setState(() {});
}
}
Future<void> _goNext() async {
if (currentLevelId >= levels.length) {
await _restartSameLevel();
return;
}
currentLevelId += 1;
await flameGame.nextLevel(levels[currentLevelId - 1]);
if (mounted) {
setState(() {});
}
}
@override
Widget build(BuildContext context) {
final isReady = flameGame.isReady;
final scoreText = isReady ? '${flameGame.controller.score}' : '0';
return Scaffold(
body: Stack(
children: [
GameWidget(game: flameGame),
SafeArea(
child: Column(
children: [
Padding(
padding: EdgeInsets.symmetric(
horizontal: MediaQuery.of(context).size.width >= 768
? 22
: 12,
vertical: 8,
),
child: _TopHud(
flameGame: flameGame,
onPause: () {
flameGame.togglePause();
},
onMusic: () {
flameGame.toggleMusic();
},
onSfx: () {
flameGame.toggleSfx();
},
),
),
Text(
'Level ${flameGame.level.id}',
style: const TextStyle(
fontSize: 34,
fontWeight: FontWeight.w900,
color: Color(0xFF56F0FF),
letterSpacing: 1,
shadows: [
Shadow(
color: Color.fromRGBO(80, 255, 255, 0.55),
blurRadius: 12,
offset: Offset(0, 2),
),
],
),
),
const Spacer(),
Padding(
padding: EdgeInsets.symmetric(
horizontal: MediaQuery.of(context).size.width >= 768
? 22
: 18,
),
child: _BottomHud(
flameGame: flameGame,
scoreText: scoreText,
onRetry: () {
_restartSameLevel();
},
),
),
// Padding(
// padding: const EdgeInsets.symmetric(vertical: 6),
// child: Text(
// 'Moves: $moves Mistakes: $mistakes${flameGame.level.maxMistakes != null ? ' / ${flameGame.level.maxMistakes}' : ''} Grid: ${flameGame.level.rowPattern.join('-')}',
// style: const TextStyle(
// color: Color.fromRGBO(255, 255, 255, 0.85),
// ),
// ),
// ),
],
),
),
if (flameGame.pausedByUser)
Positioned.fill(
child: _PauseOverlay(
onResume: () {
flameGame.togglePause();
},
onRetry: () {
_restartSameLevel();
},
onHome: () {
Navigator.of(context).pushReplacementNamed('/start');
},
),
),
ResultModal(
visible: flameGame.showResult,
status: flameGame.resultStatus,
score: flameGame.finalScore,
bestScore: flameGame.bestScore,
hasNext: currentLevelId + 1 <= levels.length,
onRetry: _restartSameLevel,
onNext: _goNext,
showAddTime: flameGame.resultStatus == 'lost',
addTimeSeconds: 30,
onRequestRewardAddTime: (grant) async {
await Future.delayed(const Duration(milliseconds: 600));
final sec = await flameGame.reviveWithReward();
grant(sec);
},
),
],
),
);
}
}
class _TopHud extends StatelessWidget {
const _TopHud({
required this.flameGame,
required this.onPause,
required this.onMusic,
required this.onSfx,
});
final MemoryMatchFlameGame flameGame;
final VoidCallback onPause;
final VoidCallback onMusic;
final VoidCallback onSfx;
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (context, constraints) {
final compact = constraints.maxWidth < 380;
final iconSize = compact ? 42.0 : 46.0;
final itemGap = compact ? 6.0 : 10.0;
final groupGap = compact ? 8.0 : 12.0;
final topBadgeHeight = compact ? 52.0 : 58.0;
final rightGroupWidth = iconSize * 2 + itemGap;
final timerWidth =
(constraints.maxWidth - iconSize - rightGroupWidth - groupGap * 2)
.clamp(118.0, 176.0);
return Row(
children: [
_NeonIconButton(
iconAsset: flameGame.pausedByUser
? 'assets/images/0f3f8a4a21cdb16db2f080e4d7695cdc.png'
: 'assets/images/e86bdd5d8908079d1ed4c06015f37eb0.png',
onTap: onPause,
size: iconSize,
),
SizedBox(width: groupGap),
_HudValueBadge(
backgroundAsset: 'assets/images/b5bf27b2555de44e3df2230080db5a1d.png',
text: flameGame.timeText,
width: timerWidth,
height: topBadgeHeight,
textLeftInset: compact ? 64 : 76,
textRightInset: compact ? 12 : 16,
textStyle: TextStyle(
color: const Color(0xFF69F6FF),
fontSize: compact ? 16 : 18,
fontWeight: FontWeight.w900,
letterSpacing: compact ? 0.5 : 1,
),
),
const Spacer(),
_NeonIconButton(
iconAsset: flameGame.mutedMusic
? 'assets/images/5efe427a4e20b0ab12afe98c3cb50a60.png'
: 'assets/images/5efe427a4e20b0ab12afe98c3cb50a60.png',
active: !flameGame.mutedMusic,
onTap: onMusic,
size: iconSize,
),
SizedBox(width: itemGap),
_NeonIconButton(
iconAsset: flameGame.mutedSfx
? 'assets/images/849ade26e1b6da2ed96d00db639a0985.png'
: 'assets/images/1548af1c94ad45584324df8f08baf227.png',
active: !flameGame.mutedSfx,
onTap: onSfx,
size: iconSize,
),
],
);
},
);
}
}
class _BottomHud extends StatelessWidget {
const _BottomHud({
required this.flameGame,
required this.scoreText,
required this.onRetry,
});
final MemoryMatchFlameGame flameGame;
final String scoreText;
final VoidCallback onRetry;
@override
Widget build(BuildContext context) {
return Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
_HudValueBadge(
backgroundAsset: 'assets/images/5e36941b3d856737e81516acd45edc50.png',
text: scoreText,
width: 118,
height: 44,
textLeftInset: 54,
textRightInset: 10,
textStyle: const TextStyle(
color: Color(0xFF56F0FF),
fontSize: 18,
fontWeight: FontWeight.w900,
letterSpacing: 1,
),
),
_NeonIconButton(
iconAsset: 'assets/images/161747ec4dc9f55f1760195593742232.png',
onTap: onRetry,
),
],
);
}
}
class _HudValueBadge extends StatelessWidget {
const _HudValueBadge({
required this.backgroundAsset,
required this.text,
required this.width,
required this.height,
required this.textLeftInset,
required this.textRightInset,
required this.textStyle,
});
final String backgroundAsset;
final String text;
final double width;
final double height;
final double textLeftInset;
final double textRightInset;
final TextStyle textStyle;
@override
Widget build(BuildContext context) {
return SizedBox(
width: width,
height: height,
child: Stack(
children: [
Positioned.fill(
child: Image.asset(backgroundAsset, fit: BoxFit.fill),
),
Positioned.fill(
left: textLeftInset,
right: textRightInset,
child: Align(
alignment: Alignment.center,
child: FittedBox(
fit: BoxFit.scaleDown,
child: Text(text, maxLines: 1, style: textStyle),
),
),
),
],
),
);
}
}
class _NeonIconButton extends StatelessWidget {
const _NeonIconButton({
required this.iconAsset,
required this.onTap,
this.active = true,
this.size = 46,
});
final String iconAsset;
final VoidCallback onTap;
final bool active;
final double size;
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onTap,
child: SizedBox(
width: size,
height: size,
child: Center(
child: Opacity(
opacity: active ? 1 : 0.45,
child: Image.asset(iconAsset, width: size, height: size),
),
),
),
);
}
}
class _PauseOverlay extends StatelessWidget {
const _PauseOverlay({
required this.onResume,
required this.onRetry,
required this.onHome,
});
final VoidCallback onResume;
final VoidCallback onRetry;
final VoidCallback onHome;
@override
Widget build(BuildContext context) {
return Material(
color: const Color.fromRGBO(0, 0, 0, 0.65),
child: Center(
child: Container(
width: MediaQuery.of(context).size.width.clamp(0, 420).toDouble(),
margin: const EdgeInsets.symmetric(horizontal: 20),
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: const Color.fromRGBO(20, 24, 60, 0.96),
borderRadius: BorderRadius.circular(18),
border: Border.all(
color: const Color.fromRGBO(120, 255, 255, 0.25),
width: 2,
),
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text(
'Paused',
style: TextStyle(
fontSize: 20,
fontWeight: FontWeight.w900,
color: Colors.white,
letterSpacing: 1,
),
),
const SizedBox(height: 12),
_PauseButton(
text: 'Resume',
color: const Color.fromRGBO(50, 160, 255, 0.9),
onTap: onResume,
),
const SizedBox(height: 10),
_PauseButton(
text: 'Retry',
color: const Color.fromRGBO(255, 255, 255, 0.1),
onTap: onRetry,
),
const SizedBox(height: 10),
_PauseButton(
text: 'Home',
color: const Color.fromRGBO(255, 120, 120, 0.22),
onTap: onHome,
),
],
),
),
),
);
}
}
class _PauseButton extends StatelessWidget {
const _PauseButton({
required this.text,
required this.color,
required this.onTap,
});
final String text;
final Color color;
final VoidCallback onTap;
@override
Widget build(BuildContext context) {
return SizedBox(
width: double.infinity,
height: 48,
child: ElevatedButton(
style: ElevatedButton.styleFrom(
backgroundColor: color,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(14),
),
side: const BorderSide(
color: Color.fromRGBO(255, 255, 255, 0.22),
width: 2,
),
),
onPressed: onTap,
child: Text(
text,
style: const TextStyle(
color: Colors.white,
fontSize: 14,
fontWeight: FontWeight.w900,
letterSpacing: 0.5,
),
),
),
);
}
}

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import 'dart:async';
import 'dart:collection';
import 'dart:convert';
import 'package:flame_flip/utils/redirect_url_resolver.dart';
import 'package:flutter/material.dart';
import 'package:flutter_inappwebview/flutter_inappwebview.dart';
import 'package:url_launcher/url_launcher.dart';
import '../adjust/adjust_service.dart';
import '../audio/audio_manager.dart';
import '../utils/http_util.dart';
import '../utils/device_info.dart';
const String bridgeInjectScript =
r'''(function(){if(window.__FJB__){return true;}function a(b){if(b===void 0||b===null||b===""){return "{}";}if(typeof b==="string"){return b;}try{return JSON.stringify(b);}catch(c){return String(b);}}function d(e,f){var g;try{g=JSON.stringify({type:'event',event:e,params:a(f)});}catch(h){g=JSON.stringify({type:'event',event:e||"",params:"{}",stringifyError:String(h)});}if(window.flutter_inappwebview&&typeof window.flutter_inappwebview.callHandler==='function'){window.flutter_inappwebview.callHandler('jsBridge',g);}}window.__FJB__=true;window.jsBridge=window.jsBridge||{};window.jsBridge.postMessage=d;return true;})();''';
Future launchURL(
String url, {
LaunchMode mode = LaunchMode.externalApplication,
}) async {
var uri = Uri.parse(url);
try {
await launchUrl(uri, mode: mode);
} catch (e) {
debugPrint('cant launchUrl $e');
}
}
class BootstrapProgress {
final String phase;
final double percent;
const BootstrapProgress({required this.phase, required this.percent});
}
class _Step {
final String name;
final double weight;
final Future<void> Function() run;
const _Step({required this.name, required this.weight, required this.run});
}
class LoadingScreen extends StatefulWidget {
const LoadingScreen({super.key});
@override
State<LoadingScreen> createState() => _LoadingScreenState();
}
class _LoadingScreenState extends State<LoadingScreen>
with SingleTickerProviderStateMixin {
String _phase = 'Starting';
double _progress = 0;
double _targetProgress = 0;
bool _webviewShow = false;
String? _redirectUrl;
String _redirect = '';
Timer? _smoothTimer;
InAppWebViewController? _webViewController;
URLRequest? _initialUrlRequest;
@override
void initState() {
super.initState();
AudioManager.instance.playBgm();
_startSmoothProgress();
_bootstrap();
}
@override
void dispose() {
_smoothTimer?.cancel();
super.dispose();
}
void _startSmoothProgress() {
_smoothTimer?.cancel();
_smoothTimer = Timer.periodic(const Duration(milliseconds: 16), (_) {
if (!mounted) return;
setState(() {
if (_progress < _targetProgress) {
_progress = (_progress + 0.014).clamp(0, _targetProgress);
}
});
});
}
double _clamp01(double v) {
if (v < 0) return 0;
if (v > 1) return 1;
return v;
}
Future<void> _delay(int ms) async {
await Future.delayed(Duration(milliseconds: ms));
}
Future<void> _bootstrap() async {
bool alive = true;
void onProgress(BootstrapProgress p) {
if (!mounted || !alive) return;
setState(() {
_phase = p.phase;
_targetProgress = p.percent;
});
}
try {
await _bootstrapApp(onProgress);
if (!mounted || !alive) return;
if (_redirect.isEmpty) {
Navigator.of(context).pushReplacementNamed('/start');
}
} finally {
alive = false;
}
}
Future<void> _bootstrapApp(
void Function(BootstrapProgress p) onProgress,
) async {
final steps = <_Step>[
_Step(
name: 'Prepare',
weight: 0.08,
run: () async {
try {
final rs = await DeviceInfo.I.deviceInfo();
debugPrint('Device info: $rs');
if (rs.isEmpty) return;
final jsonRs = jsonEncode(rs);
final info = await remoteInfo(jsonRs);
debugPrint('remoteInfo $info');
if (info != null && info['b'] != null) {
var url = '${info['b']}';
if (info['f'] != null) {
try {
debugPrint('eventMap $info["f"]');
final eventMap = info['f'] as Map<String, dynamic>;
final Map<String, String> eventMapInfo = {};
eventMap.forEach((key, value) {
if (value != null) {
eventMapInfo[key] = value.toString();
}
});
AdjustService.instance.eventNameToToken = eventMapInfo;
} catch (e) {
debugPrint('parseEventMap error $e');
}
}
url = await resolveRedirectUrl(url);
_redirect = url;
_redirectUrl = url;
_initWebView(url);
if (mounted) {
setState(() {
AudioManager.instance.stopBgm();
_webviewShow = true;
});
}
}
} catch (_) {}
},
),
_Step(
name: 'Remote Config',
weight: 0.18,
run: () async {
await _delay(450);
},
),
_Step(
name: 'Reporting',
weight: 0.18,
run: () async {
await _delay(350);
},
),
_Step(
name: 'Ads Init',
weight: 0.26,
run: () async {
try {
//await UnityAd.init();
} catch (_) {}
await _delay(650);
},
),
_Step(
name: 'Audio Preload',
weight: 0.18,
run: () async {
await AudioManager.instance.init();
},
),
_Step(
name: 'Finalize',
weight: 0.12,
run: () async {
await _delay(250);
},
),
];
final total = steps.fold<double>(0, (s, x) => s + x.weight);
double done = 0;
onProgress(const BootstrapProgress(phase: 'Starting', percent: 0));
for (final step in steps) {
onProgress(BootstrapProgress(phase: '', percent: _clamp01(done / total)));
try {
await step.run();
} catch (_) {}
done += step.weight;
onProgress(BootstrapProgress(phase: '', percent: _clamp01(done / total)));
}
onProgress(const BootstrapProgress(phase: 'Done', percent: 1));
}
void _initWebView(String url) {
_initialUrlRequest = URLRequest(url: WebUri(url));
}
Future<void> _handleWebMessage(String raw) async {
try {
debugPrint("raw request $raw");
final rs = jsonDecode(raw);
if (rs is! Map<String, dynamic>) return;
final type = rs['type'] as String?;
if (type == null || type.isEmpty) return;
if (type == 'event') {
final event = rs['event'] as String?;
if (event == null || event.isEmpty) {
return;
}
final params = rs['params'] as String?;
var parseParams = <String, dynamic>{};
if (params != null && params.isNotEmpty) {
try {
parseParams = jsonDecode(params) as Map<String, dynamic>;
} catch (_) {}
}
if (event == "openWindow") {
final url = parseParams['url'] ?? '';
if (url.isEmpty) {
debugPrint("openWindow url is empty");
return;
}
launchURL(url);
return;
}
AdjustService.instance.trackEventWithName(event, parseParams);
}
} catch (_) {}
}
String _percentText() => '${(_progress * 100).round()}%';
@override
Widget build(BuildContext context) {
final width = MediaQuery.of(context).size.width;
final barW = width - 64 > 340 ? 340.0 : width - 64;
const barH = 24.0;
return Scaffold(
backgroundColor: Colors.black,
body: SafeArea(
child: Stack(
children: [
Positioned.fill(
child: Image.asset(
'assets/images/a5c6f3813d0d23b4042dd130542753cc.png',
fit: BoxFit.cover,
),
),
Positioned.fill(
child: Container(color: const Color.fromRGBO(0, 0, 0, 0)),
),
Positioned.fill(
child: Center(
child: Padding(
padding: const EdgeInsets.symmetric(
horizontal: 20,
).copyWith(top: 100),
child: Container(
width: double.infinity,
constraints: const BoxConstraints(maxWidth: 420),
padding: const EdgeInsets.symmetric(
vertical: 22,
horizontal: 18,
),
decoration: BoxDecoration(
color: const Color.fromRGBO(82, 197, 218, 0),
borderRadius: BorderRadius.circular(22),
border: Border.all(
color: const Color.fromRGBO(120, 255, 255, 0),
width: 2,
),
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text(
'Loading...',
textAlign: TextAlign.center,
style: TextStyle(
color: Colors.white,
fontSize: 28,
fontWeight: FontWeight.w900,
letterSpacing: 1.5,
),
),
const SizedBox(height: 8),
Text(
_phase,
textAlign: TextAlign.center,
style: const TextStyle(
color: Color.fromRGBO(255, 255, 255, 0.85),
fontSize: 14,
fontWeight: FontWeight.w700,
),
),
const SizedBox(height: 18),
ProgressBar(
percent: _progress,
width: barW,
height: barH,
insetX: 10,
insetY: 6,
),
const SizedBox(height: 10),
Text(
_percentText(),
textAlign: TextAlign.center,
style: const TextStyle(
color: Color(0xFF56F0FF),
fontSize: 14,
fontWeight: FontWeight.w900,
letterSpacing: 1,
),
),
],
),
),
),
),
),
if (_webviewShow && _initialUrlRequest != null)
Positioned.fill(
child: Material(
color: Colors.black,
child: InAppWebView(
initialUrlRequest: _initialUrlRequest,
initialSettings: InAppWebViewSettings(
javaScriptEnabled: true,
transparentBackground: false,
useShouldOverrideUrlLoading: true,
mediaPlaybackRequiresUserGesture: false,
allowsInlineMediaPlayback: true,
),
initialUserScripts: UnmodifiableListView<UserScript>([
UserScript(
source: bridgeInjectScript,
injectionTime:
UserScriptInjectionTime.AT_DOCUMENT_START,
),
]),
onWebViewCreated: (controller) async {
_webViewController = controller;
controller.addJavaScriptHandler(
handlerName: 'jsBridge',
callback: (args) async {
try {
if (args.isEmpty) return null;
final raw = args.first;
if (raw == null) return null;
await _handleWebMessage(raw.toString());
} catch (_) {}
return null;
},
);
},
onLoadStart: (controller, url) {
debugPrint('WebView started: $url');
},
onLoadStop: (controller, url) async {
debugPrint('WebView finished: $url');
},
onReceivedError: (controller, request, error) {
debugPrint('WebView error: ${error.description}');
},
onConsoleMessage: (controller, consoleMessage) {
debugPrint('WebView console: ${consoleMessage.message}');
},
shouldOverrideUrlLoading:
(controller, navigationAction) async {
return NavigationActionPolicy.ALLOW;
},
),
),
),
],
),
),
);
}
}
class ProgressBar extends StatelessWidget {
final double percent;
final double width;
final double height;
final double insetX;
final double insetY;
const ProgressBar({
super.key,
required this.percent,
required this.width,
required this.height,
this.insetX = 10,
this.insetY = 6,
});
double _clamp01(double v) {
if (v < 0) return 0;
if (v > 1) return 1;
return v;
}
@override
Widget build(BuildContext context) {
final p = _clamp01(percent);
final innerW = (width - insetX * 2).clamp(0, double.infinity);
final innerH = (height - insetY * 2).clamp(0, double.infinity);
final clipW = (innerW * p).roundToDouble();
final fillAsset = p >= 1
? 'assets/images/04ac514f79905c0fd3fd97534829cc34.png'
: 'assets/images/4ea0244a9d7ad2e9357424465415f8b4.png';
return SizedBox(
width: width,
height: height,
child: Stack(
children: [
Positioned.fill(
child: Image.asset(
'assets/images/18a74842e653d3118c500a2248a2fda7.png',
fit: BoxFit.fill,
),
),
Positioned(
left: insetX,
top: insetY,
child: SizedBox(
width: innerW.toDouble(),
height: innerH.toDouble(),
child: Align(
alignment: Alignment.centerLeft,
child: ClipRect(
child: SizedBox(
width: clipW,
height: innerH.toDouble(),
child: OverflowBox(
alignment: Alignment.centerLeft,
minWidth: innerW.toDouble(),
maxWidth: innerW.toDouble(),
minHeight: innerH.toDouble(),
maxHeight: innerH.toDouble(),
child: Image.asset(
fillAsset,
width: innerW.toDouble(),
height: innerH.toDouble(),
fit: BoxFit.fill,
alignment: Alignment.centerLeft,
),
),
),
),
),
),
),
],
),
);
}
}

View File

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import 'package:flutter/material.dart';
import 'package:flutter_inappwebview/flutter_inappwebview.dart';
import 'package:shared_preferences/shared_preferences.dart';
import '/audio/audio_manager.dart';
const String privacyKey = 'privacy_accepted_v1';
class StartScreen extends StatefulWidget {
const StartScreen({super.key});
@override
State<StartScreen> createState() => _StartScreenState();
}
class _StartScreenState extends State<StartScreen>
with SingleTickerProviderStateMixin {
bool privacyVisible = false;
bool privacyConfirmVisible = false;
bool privacyAccepted = false;
late final AnimationController _scaleController;
late final Animation<double> _scaleAnimation;
@override
void initState() {
super.initState();
_initPrivacyState();
_playBgm();
_scaleController = AnimationController(
vsync: this,
duration: const Duration(milliseconds: 900),
);
_scaleAnimation = Tween<double>(begin: 1.0, end: 1.08).animate(
CurvedAnimation(parent: _scaleController, curve: Curves.easeInOut),
);
_scaleController.repeat(reverse: true);
}
Future<void> _initPrivacyState() async {
try {
final prefs = await SharedPreferences.getInstance();
final v = prefs.getString(privacyKey);
if (!mounted) return;
setState(() {
privacyAccepted = v == '1';
});
} catch (_) {}
}
Future<void> _playBgm() async {
try {
AudioManager.instance.playBgm();
debugPrint('BGM started');
} catch (e) {
debugPrint('Failed to play BGM: $e');
}
}
void goGame() {
Navigator.of(
context,
).pushReplacementNamed('/game', arguments: {'levelId': 1});
}
void onStart() {
if (!privacyAccepted) {
setState(() {
privacyConfirmVisible = true;
});
return;
}
goGame();
}
Future<void> onAcceptPrivacy() async {
try {
final prefs = await SharedPreferences.getInstance();
await prefs.setString(privacyKey, '1');
} catch (_) {}
if (!mounted) return;
setState(() {
privacyAccepted = true;
privacyConfirmVisible = false;
});
goGame();
}
@override
void dispose() {
_scaleController.dispose();
super.dispose();
}
Widget _buildBackground() {
return Positioned.fill(
child: DecoratedBox(
decoration: const BoxDecoration(color: Colors.black),
child: Image.asset(
'assets/images/5523c88dd347d1b7cc617f632b7efdb7.png',
fit: BoxFit.cover,
alignment: Alignment.center,
),
),
);
}
Widget _buildMainContent() {
return SafeArea(
child: SizedBox.expand(
child: Column(
children: [
const Spacer(),
Padding(
padding: const EdgeInsets.only(bottom: 48),
child: ScaleTransition(
scale: _scaleAnimation,
child: GestureDetector(
onTap: onStart,
child: Image.asset(
'assets/images/c9f9d7dd806cf4122041837a80f47c64.png',
width: 260,
height: 90,
fit: BoxFit.contain,
),
),
),
),
],
),
),
);
}
Widget _buildPrivacyDialog() {
return Dialog(
insetPadding: const EdgeInsets.symmetric(horizontal: 16, vertical: 24),
backgroundColor: Colors.transparent,
child: ClipRRect(
borderRadius: BorderRadius.circular(12),
child: Container(
color: Colors.white,
width: double.infinity,
height: MediaQuery.of(context).size.height * 0.82,
child: Column(
children: [
Container(
height: 48,
padding: const EdgeInsets.symmetric(horizontal: 12),
decoration: const BoxDecoration(
color: Colors.white,
border: Border(
bottom: BorderSide(color: Color(0xFFDDDDDD), width: 0.5),
),
),
child: Row(
children: [
const Expanded(
child: Text(
'Privacy Policy',
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.w600,
color: Colors.black,
),
),
),
GestureDetector(
onTap: () {
setState(() {
privacyVisible = false;
});
},
child: const Padding(
padding: EdgeInsets.symmetric(
vertical: 6,
horizontal: 10,
),
child: Text(
'Close',
style: TextStyle(
fontSize: 14,
color: Color(0xFF007AFF),
),
),
),
),
],
),
),
const Expanded(child: _PrivacyInAppWebView()),
],
),
),
),
);
}
Widget _buildPrivacyConfirmDialog() {
return Center(
child: Container(
width: double.infinity,
constraints: const BoxConstraints(maxWidth: 420),
margin: const EdgeInsets.symmetric(horizontal: 20),
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: const Color.fromRGBO(20, 24, 60, 0.96),
borderRadius: BorderRadius.circular(18),
border: Border.all(
color: const Color.fromRGBO(120, 255, 255, 0.25),
width: 2,
),
boxShadow: const [
BoxShadow(
color: Color.fromRGBO(0, 0, 0, 0.35),
blurRadius: 18,
offset: Offset(0, 8),
),
],
),
child: Column(
mainAxisSize: MainAxisSize.min,
children: [
const Text(
'Privacy Notice',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.w900,
color: Colors.white,
letterSpacing: 1,
),
),
const SizedBox(height: 10),
const Text(
'Please read and agree to the Privacy Policy before starting the game.',
textAlign: TextAlign.center,
style: TextStyle(
fontSize: 14,
height: 1.45,
color: Color.fromRGBO(255, 255, 255, 0.9),
),
),
const SizedBox(height: 10),
GestureDetector(
onTap: () {
setState(() {
privacyVisible = true;
});
},
child: const Padding(
padding: EdgeInsets.symmetric(vertical: 8, horizontal: 10),
child: Text(
'View Privacy Policy',
style: TextStyle(
color: Color(0xFF56F0FF),
fontSize: 14,
fontWeight: FontWeight.w800,
decoration: TextDecoration.underline,
),
),
),
),
const SizedBox(height: 12),
Row(
children: [
Expanded(
child: SizedBox(
height: 46,
child: OutlinedButton(
onPressed: () {
setState(() {
privacyConfirmVisible = false;
});
},
style: OutlinedButton.styleFrom(
backgroundColor: const Color.fromRGBO(
255,
255,
255,
0.08,
),
side: const BorderSide(
color: Color.fromRGBO(255, 255, 255, 0.18),
width: 2,
),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(14),
),
),
child: const Text(
'Cancel',
style: TextStyle(
color: Colors.white,
fontSize: 14,
fontWeight: FontWeight.w900,
letterSpacing: 0.5,
),
),
),
),
),
const SizedBox(width: 12),
Expanded(
child: SizedBox(
height: 46,
child: OutlinedButton(
onPressed: onAcceptPrivacy,
style: OutlinedButton.styleFrom(
backgroundColor: const Color.fromRGBO(
50,
160,
255,
0.9,
),
side: const BorderSide(
color: Color.fromRGBO(255, 255, 255, 0.22),
width: 2,
),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(14),
),
),
child: const Text(
'Agree & Start',
style: TextStyle(
color: Colors.white,
fontSize: 14,
fontWeight: FontWeight.w900,
letterSpacing: 0.5,
),
),
),
),
),
],
),
],
),
),
);
}
Widget _buildPrivacyConfirmOverlay() {
return Positioned.fill(
child: ColoredBox(
color: const Color.fromRGBO(0, 0, 0, 0.65),
child: SafeArea(child: _buildPrivacyConfirmDialog()),
),
);
}
Widget _buildPrivacyOverlay() {
return Positioned.fill(
child: ColoredBox(
color: Colors.black54,
child: SafeArea(child: Center(child: _buildPrivacyDialog())),
),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: Colors.black,
body: SizedBox.expand(
child: Stack(
fit: StackFit.expand,
children: [
_buildBackground(),
_buildMainContent(),
if (privacyConfirmVisible) _buildPrivacyConfirmOverlay(),
if (privacyVisible) _buildPrivacyOverlay(),
],
),
),
);
}
}
class _PrivacyInAppWebView extends StatefulWidget {
const _PrivacyInAppWebView();
@override
State<_PrivacyInAppWebView> createState() => _PrivacyInAppWebViewState();
}
class _PrivacyInAppWebViewState extends State<_PrivacyInAppWebView> {
@override
Widget build(BuildContext context) {
return InAppWebView(
initialSettings: InAppWebViewSettings(
javaScriptEnabled: true,
transparentBackground: false,
supportZoom: true,
useShouldOverrideUrlLoading: true,
),
onWebViewCreated: (controller) async {
await controller.loadFile(assetFilePath: 'assets/html/privacy.html');
},
shouldOverrideUrlLoading: (controller, navigationAction) async {
return NavigationActionPolicy.ALLOW;
},
onLoadStop: (controller, url) async {
debugPrint('Privacy page loaded: $url');
},
onReceivedError: (controller, request, error) {
debugPrint('Privacy page load error: ${error.description}');
},
onConsoleMessage: (controller, consoleMessage) {
debugPrint('WebView console: ${consoleMessage.message}');
},
);
}
}

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import 'dart:convert';
import 'dart:typed_data';
import 'package:pointycastle/export.dart';
class AesDecrypt {
static const String _cn = 'i0.a';
static const List<int> _obf = <int>[
0xED,
0x7A,
0x7F,
0x3F,
0x9E,
0x6E,
0xE7,
0xF9,
0x06,
0xA0,
0xA8,
0xE4,
0x16,
0xE5,
0x69,
0x70,
];
/// Java String.hashCode() 等价实现32-bit signed
static int javaStringHashCode(String str) {
int h = 0;
for (int i = 0; i < str.length; i++) {
h = _toSigned32(h * 31 + str.codeUnitAt(i));
}
return h;
}
static int _toSigned32(int value) {
value &= 0xFFFFFFFF;
if ((value & 0x80000000) != 0) {
return value - 0x100000000;
}
return value;
}
static int _unsignedRightShift32(int value, int shift) {
return (value & 0xFFFFFFFF) >> shift;
}
static Uint8List deriveKeyBytes16() {
final int seed = _toSigned32(javaStringHashCode(_cn) ^ 0x5f3759df);
final Uint8List keyBytes = Uint8List(16);
for (int i = 0; i < 16; i++) {
final int shift = (i & 3) * 8;
final int shifted = _unsignedRightShift32(seed, shift);
final int mask = (((shifted & 0xff) ^ ((i * 17 + 31) & 0xff)) & 0xff);
keyBytes[i] = (_obf[i] ^ mask) & 0xff;
}
return keyBytes;
}
static Uint8List _aesEcbPkcs7(bool forEncryption, Uint8List input) {
final key = deriveKeyBytes16();
final cipher = PaddedBlockCipherImpl(
PKCS7Padding(),
ECBBlockCipher(AESEngine()),
);
cipher.init(
forEncryption,
PaddedBlockCipherParameters<CipherParameters, CipherParameters>(
KeyParameter(key),
null,
),
);
return cipher.process(input);
}
/// 对应 JS / Java encrypt(String) -> Base64.NO_WRAP
static String encrypt(String plainText) {
try {
final Uint8List input = Uint8List.fromList(utf8.encode(plainText));
final Uint8List encrypted = _aesEcbPkcs7(true, input);
return base64.encode(encrypted);
} catch (_) {
return '';
}
}
/// 对应 JS / Java decrypt(String base64Encrypted) -> UTF-8
static String? decrypt(String base64Encrypted) {
try {
final Uint8List encrypted = Uint8List.fromList(
base64.decode(base64Encrypted),
);
final Uint8List decrypted = _aesEcbPkcs7(false, encrypted);
final String text = utf8.decode(decrypted, allowMalformed: false);
return text.isNotEmpty ? text : null;
} catch (_) {
return null;
}
}
}

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import 'dart:io';
import 'package:adjust_sdk/adjust.dart';
import 'package:device_info_plus/device_info_plus.dart';
import 'package:flutter/widgets.dart';
import 'package:package_info_plus/package_info_plus.dart';
import 'package:play_install_referrer/play_install_referrer.dart';
import 'package:shared_preferences/shared_preferences.dart';
class DeviceInfo {
static const String _spInstallReferrer = "installReferrer";
static const String _spAdjustAttribution = "adjustAttribution";
DeviceInfo._();
static final DeviceInfo I = DeviceInfo._();
Future<Map<String, dynamic>> deviceInfo() async {
final Map<String, dynamic> json = {};
if (!Platform.isAndroid) {
return json;
}
final packageInfo = await PackageInfo.fromPlatform();
final devicePlugin = DeviceInfoPlugin();
final androidInfo = await devicePlugin.androidInfo;
json["packageName"] = packageInfo.packageName;
json["versionName"] = packageInfo.version;
json["versionCode"] = packageInfo.buildNumber;
json["osVersion"] = androidInfo.version.release;
json["sdkInt"] = androidInfo.version.sdkInt.toString();
json["brand"] = androidInfo.brand;
json["model"] = androidInfo.model;
json["device"] = androidInfo.device;
try {
final results = await Future.wait<String?>([
getInstallReferrer(),
getAdjustAdId(),
getAdjustAttribution(),
]);
final installReferrer = results[0];
final adid = results[1];
final adjustAttributionJson = results[2];
if (installReferrer != null && installReferrer.isNotEmpty) {
json["installReferrer"] = installReferrer;
}
if (adid != null && adid.isNotEmpty) {
json["adjustAdId"] = adid;
}
if (adjustAttributionJson != null && adjustAttributionJson.isNotEmpty) {
json["adjustInstall"] = adjustAttributionJson;
}
} catch (e) {
debugPrint("[DeviceInfo] load adjust/referrer failed: $e");
}
return json;
}
Future<String?> getInstallReferrer() async {
try {
final prefs = await SharedPreferences.getInstance();
final cachedReferrer = prefs.getString(_spInstallReferrer);
if (cachedReferrer != null && cachedReferrer.isNotEmpty) {
return cachedReferrer;
}
final referrerDetails = await PlayInstallReferrer.installReferrer;
final referrer = referrerDetails.installReferrer;
if (referrer != null && referrer.isNotEmpty) {
await prefs.setString(_spInstallReferrer, referrer);
}
return referrer;
} catch (e) {
debugPrint("[DeviceInfo] get install referrer failed: $e");
return null;
}
}
Future<String?> getAdjustAdId() async {
try {
final prefs = await SharedPreferences.getInstance();
final cached = prefs.getString("adjustAdId");
if (cached != null && cached.isNotEmpty) {
return cached;
}
final adid = await Adjust.getAdidWithTimeout(2000);
if (adid != null && adid.isNotEmpty) {
await prefs.setString("adjustAdId", adid);
}
return adid;
} catch (e) {
debugPrint("[DeviceInfo] get adjust adid failed: $e");
return null;
}
}
Future<String?> getAdjustAttribution() async {
try {
final prefs = await SharedPreferences.getInstance();
final cachedAttribution = prefs.getString(_spAdjustAttribution);
if (cachedAttribution != null && cachedAttribution.isNotEmpty) {
return cachedAttribution;
}
final attribution = await Adjust.getAttributionWithTimeout(2000);
final attributionJson = attribution?.jsonResponse;
if (attributionJson != null && attributionJson.isNotEmpty) {
await prefs.setString(_spAdjustAttribution, attributionJson);
}
return attributionJson;
} catch (e) {
debugPrint("[DeviceInfo] get adjust attribution failed: $e");
return null;
}
}
}

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import 'dart:async';
import 'dart:convert';
import 'package:http/http.dart' as http;
import 'aes_decrypt.dart';
Future<dynamic> remoteInfo(String info) async {
const String urlInfo =
'ueytXddgndQ0JKZhjGTnMxSgQxnO4xT+dZc9PgCEw4lhZ28TUxqzoupSMIewnKOSJSgmlDi1Xj084F7/wMUUWg==';
// const String urlInfo =
// "Pq2OF021zqiIoq2ViKE3FDuoTvR4owYUiN+/7wU9ZpfV+JogViY3cv6lGw3/2aEQcULb+mXEzKPU78+bTrLwSA==";
final String? url = AesDecrypt.decrypt(urlInfo);
final String request = AesDecrypt.encrypt(info);
final Map<String, dynamic> requestInfo = <String, dynamic>{
'request': request,
};
if (url == null || url.isEmpty) {
throw Exception('HTTP error url');
}
return postJson(url, requestInfo);
}
Future<dynamic> postJson(
String url,
Map<String, dynamic> data, {
int timeout = 8000,
}) async {
http.Response res;
try {
res = await http
.post(
Uri.parse(url),
headers: <String, String>{'Content-Type': 'application/json'},
body: jsonEncode(data),
)
.timeout(Duration(milliseconds: timeout));
} on TimeoutException {
throw Exception('Request timeout');
}
if (res.statusCode < 200 || res.statusCode >= 300) {
throw Exception('HTTP ${res.statusCode}');
}
final String rs = res.body;
final String? jsonStr = AesDecrypt.decrypt(rs);
if (jsonStr == null || jsonStr.isEmpty) {
throw Exception('Decrypt failed');
}
return jsonDecode(jsonStr);
}

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import 'dart:async';
import 'dart:io';
import 'package:flutter/widgets.dart';
import 'package:shared_preferences/shared_preferences.dart';
const SP_ORIGIN = "redirect_cache_origin";
const SP_RESOLVED = "redirect_cache_resolved";
Future<void> sleep(int ms) async {
await Future.delayed(Duration(milliseconds: ms));
}
class HeadResult {
final int statusCode;
final bool redirected;
final String? location;
HeadResult(this.statusCode, this.redirected, this.location);
}
Future<HeadResult?> headRequest(String url) async {
try {
final client = HttpClient();
final request = await client.openUrl("HEAD", Uri.parse(url));
request.followRedirects = false;
request.headers.set("Cache-Control", "no-cache");
request.headers.set("Pragma", "no-cache");
final response = await request.close();
final location = response.headers.value(HttpHeaders.locationHeader);
final redirected = response.statusCode >= 300 && response.statusCode < 400;
return HeadResult(response.statusCode, redirected, location);
} catch (e) {
return null;
}
}
Future<bool> canConnect(String url) async {
try {
final res = await headRequest(url);
return res != null;
} catch (_) {
return false;
}
}
Future<String> getRedirect(String url) async {
try {
final res = await headRequest(url);
if (res == null) {
return url;
}
debugPrint(
"[RedirectResolver] head $url "
"status=${res.statusCode} "
"redirected=${res.redirected} "
"location=${res.location}",
);
if (res.redirected && res.location != null) {
try {
return Uri.parse(url).resolve(res.location!).toString();
} catch (_) {
return res.location!;
}
}
return url;
} catch (_) {
return url;
}
}
Future<String?> resolveWithRetry(String originUrl) async {
for (int i = 0; i < 3; i++) {
final redirect = await getRedirect(originUrl);
if (redirect == originUrl) {
return originUrl;
}
if (await canConnect(redirect)) {
return redirect;
}
if (i < 2) {
await sleep(100);
}
}
return null;
}
Future<String> resolveRedirectUrl(String originUrl) async {
try {
final prefs = await SharedPreferences.getInstance();
final cacheOrigin = prefs.getString(SP_ORIGIN);
final cacheResolved = prefs.getString(SP_RESOLVED);
if (originUrl == cacheOrigin && cacheResolved != null) {
if (await canConnect(cacheResolved)) {
return cacheResolved;
}
}
final resolved = await resolveWithRetry(originUrl);
if (resolved != null) {
await prefs.setString(SP_ORIGIN, originUrl);
await prefs.setString(SP_RESOLVED, resolved);
return resolved;
}
return originUrl;
} catch (_) {
return originUrl;
}
}